reduce_animations = false view_delay = 200 bindkey += [Tab] CMD_AUTOFIGHT_NOMOVE bindkey += [+] CMD_NO_CMD_DEFAULT bindkey += [&] CMD_AUTOFIGHT monster_list_colour = friendly:green, neutral:brown, good_neutral:brown monster_list_colour += trivial:darkgrey, easy:lightgrey, tough:yellow, nasty:lightred, unusual:lightmagenta tile_show_threat_levels = easy, tough, nasty, unusual travel_delay = -1 rest_delay = -1 explore_delay = 4 explore_auto_rest = true rest_wait_both = true rest_wait_ancestor = true autopickup = /?!+$("= default_manual_training = true autofight_throw = true autofight_throw_nomove = true autofight_fire_stop = true #autofight_fire_stop = false autofight_stop = 60 force_more_message += training target force_more_message += You now have enough gold force_more_message += fail to use your ability force_more_message += you miscast flash_screen_message += you bite force_more_message += portcullis force_more_message += tolling force_more_message += whistling force_more_message += melting archway force_more_message += avalanche of force_more_message += rusting force_more_message += magical portal force_more_message += beating force_more_message += revealing its core! autoinscribe += dispersal:=F autoinscribe += throwing net:=F autoinscribe += curare:=F autoinscribe += atropa:=F autoinscribe += datura:=F tile_player_col = #00e300 tile_monster_col = #0000e3 tile_neutral_col = #1f9999 tile_peaceful_col = #24b3b3 tile_friendly_col = #00c000 tile_plant_col = #167016 tile_item_col = #404040 tile_unseen_col = #000000 tile_floor_col = #404040 tile_wall_col = #808080 tile_mapped_floor_col = #301030 tile_mapped_wall_col = #602060 tile_explore_horizon_col = #00ffff tile_door_col = #5c4800 tile_downstairs_col = #e3e300 tile_upstairs_col = #e300e3 tile_branchstairs_col = #c0ff00 tile_portal_col = #ffdd00 tile_transporter_col = #0000ff tile_transporter_landing_col = #5200aa tile_feature_col = #997700 tile_trap_col = #aa6644 tile_water_col = #000060 tile_deep_water_col = #000040 tile_lava_col = #402000 tile_excluded_col = #ff0000 tile_excl_centre_col = #ff0000 tile_window_col = #a0a0a0