Dungeon Crawl Stone Soup version 0.35-a0-1549-g01fcf34389 (webtiles) character file. Game seed: 6098028177890365468 101 vittisXX the Magician (level 5, -2/35 HPs) Began as a Djinni Conjurer on Nov 12, 2026. Slain by a phantom (6 damage) ... on level 4 of the Dungeon. The game lasted 00:03:35 (2414 turns). vittisXX the Magician (Djinni Conjurer) Turns: 2414, Time: 00:03:36 Health: -2/35 AC: 2 Str: 6 XL: 5 Next: 3% Gold: 199 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 199 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet d - a +0 pair of gloves Jewellery c - a ring of protection from fire Scrolls c - 2 scrolls of blinking {unknown} e - 3 scrolls of teleportation {unknown} h - a scroll of brand weapon {unknown} j - 3 scrolls of identify {unknown} k - a scroll of immolation {unknown} m - a scroll of fear {unknown} Potions d - 3 potions of moonshine {unknown} f - a potion of lignification {unknown} l - a potion of might {unknown} n - a potion of heal wounds {unknown} p - a potion of cancellation {unknown} Skills: + Level 3.2 Dodging + Level 2.4 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Shock Conj/Air 88% 1d8 1% 1 f - Sirocco Fire/Air 44% 2d7 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a scroll labelled OSYEKI MUPROEK. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Huh? Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (severely damaged, 80% to hit) Okay, then. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Huh? Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target Okay, then. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Huh? Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target Okay, then. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Huh? Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (severely damaged, 80% to hit) You focus your ray upon the phantom. The searing ray misses the phantom. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The phantom hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the phantom. The phantom is almost destroyed. * * * LOW HITPOINT WARNING * * * The clockroach barely misses you. The phantom hits you. You die... .......... .......)....## .#. #######.# #.. #.# # .. #.# ###. # #.## #.# ..... #....##########.# ......##W..##.........# ......B@...##.######### ?..........##.######## ......).)..).........# ......)....#########.# ##########.# .# # You could see a phantom (W) and a clockroach (warded) (B). Vanquished Creatures An orc priest (D:4) A clockroach (D:4) A dart slug (D:3) A ribbon worm (D:2) 4 orcs 4 endoplasms 4 hobgoblins 4 jackals (D:1) 3 quokkas 5 ball pythons A bat (D:1) 3 frilled lizards (D:1) 5 goblins 4 kobolds 2 rats (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vittisXX the Djinni Conjurer began the quest for the Orb. 0 | D:1 | vittisXX set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 159 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 1238 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/0 1238 | D:2 | Learned a level 1 spell: Shock 2402 | D:4 | Encountered a phantom 2409 | D:4 | Reached XP level 4. HP: 22/31 MP: 0/0 2412 | D:4 | Reached XP level 5. HP: 15/35 MP: 0/0 2412 | D:4 | Learned a level 2 spell: Sirocco 2414 | D:4 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_basic D:2: layout_basic D:3: layout_loops_cross, kennysheep_path_1, chequers_jeans D:4: layout_basic, nicolae_overflow_some_kind_of_shallow_water_thing, nicolae_vehumet_radiance, minmay_worlds_worst_comb Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 3 | 3.2 Stealth | 1 2 | 2.4 Spellcasting | 3 4 | 4.1 Conjurations | 3 4 | 4.1 Hexes | 3 4 | 4.1 Summonings | 3 4 | 4.1 Necromancy | 3 4 | 4.1 Translocations | 3 4 | 4.1 Forgecraft | 3 4 | 4.1 Fire Magic | 3 4 | 4.1 Ice Magic | 3 4 | 4.1 Air Magic | 3 4 | 4.1 Earth Magic | 3 4 | 4.1 Alchemy | 3 4 | 4.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- None | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | || 3 Melee: Unarmed | 3 | || 3 Cast: Magic Dart | 98 | || 98 Searing Ray | 1 | 3 || 4 Armour: Robe | 12 | 3 || 15 Dodge: Dodged | 19 | 2 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2415 | 2358 | 57 | 0 | 2147 | 4 | 603.8 | Dungeon | 2415 | 2358 | 57 | 0 | 2147 | 4 | 603.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1016 daAuts D:3: 712 daAuts D:2: 592 daAuts D:4: 94 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+