Dungeon Crawl Stone Soup version 0.35-a0-1549-g01fcf34389 (webtiles) character file. Game seed: 1569565733652605113 127 vittis the Magician (level 5, 0/35 HPs) Began as a Djinni Ice Elementalist on Nov 12, 2026. Slain by a marrowcuda (3 damage) ... on level 3 of the Dungeon. The game lasted 00:10:05 (2186 turns). vittis the Magician (Djinni Ice Elementalist) Turns: 2186, Time: 00:10:06 Health: 0/35 AC: 10 Str: 7 XL: 5 Next: 32% Gold: 150 EV: 17 Int: 19 God: SH: 0 Dex: 13 rFire + + + (20%) e - +2 dagger (venom) rCold x . . (150%) i - orb {Pyromania} rNeg . . . (100%) f - +1 animal skin rPois ∞ (0%) g - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - ring of protection from fire Stlth ++ c - +5 ring of evasion HPRegen 0.25/turn %: infuse magic (-1 HP) @: ice-armoured, flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons e - a +2 dagger of venom (weapon) Armour a - a +0 robe d - a +0 helmet f - a +1 animal skin (worn) g - a +0 helmet (worn) i - an orb of pyromania (worn) Magical Staves h - a staff of air Jewellery b - a ring of protection from fire (worn) c - a +5 ring of evasion (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of poison {unknown} m - a scroll of immolation {unknown} Potions d - a potion of berserk rage {unknown} f - a potion of lignification {unknown} j - a potion of heal wounds {unknown} k - a potion of curing {unknown} l - a potion of moonshine {unknown} Skills: * Level 0.1 Fighting * Level 3.3 Dodging * Level 2.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Forgecraft + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Frozen Ramparts Ice 40% 1d7 7% 3 c - Ozocubu's Armour Ice 20% N/A 7% 3 d - Summon Ice Beast Ice/Summ 20% N/A 7% 3 e - Freeze Ice 80% 1d9 2% 1 f - Jinxbite Hex 40% 2d2 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Shops: D:3 * Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The wall freezes the marrowcuda but does no damage. Your ice beast closely misses the marrowcuda. You barely miss the marrowcuda. The marrowcuda is severely damaged. The marrowcuda resists. The wall freezes the marrowcuda. The marrowcuda completely misses you. The marrowcuda resists. The wall freezes the marrowcuda. The marrowcuda resists. The wall freezes the marrowcuda. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * The marrowcuda resists. The wall freezes the marrowcuda. The wall freezes the marrowcuda but does no damage. Your ice beast closely misses the marrowcuda. The marrowcuda leaves your sight. Unknown command. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Huh? Casting: Summon Ice Beast (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a marrowcuda (severely damaged, ally target, 100% to hit) The magic dart hits the marrowcuda but does no damage. The marrowcuda is severely damaged. * * * LOW HITPOINT WARNING * * * The frozen ramparts melt away. The marrowcuda bites you but does no damage. The marrowcuda misses you. x2 Your ice beast closely misses the marrowcuda. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Huh? Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a marrowcuda (severely damaged, ally target, 100% to hit) The magic dart hits the marrowcuda but does no damage. The marrowcuda is severely damaged. * * * LOW HITPOINT WARNING * * * The marrowcuda bites you. You die... ..##.####### #.#### ..<#.# .....# ##.#.# #.##.# ...#.#########.##.# ####.#......##.##.# .....#.##....#.##.# ....##.##.###.....# .......##.#∩##F##### #.........#+##FF@FF# ########### #####Y# ). .# . # # You could see 5 marrowcudas (F) and a friendly ice beast (summoned) (Y). Vanquished Creatures Jessica (D:2) Robin (D:2) 3 adders (D:2) 3 dart slugs (D:1) 2 ribbon worms (D:2) 3 orcs (D:3) 7 endoplasms 6 hobgoblins 4 jackals (D:2) A quokka (D:3) 6 ball pythons 2 bats 4 frilled lizards 13 goblins 5 kobolds A rat (D:2) 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vittis the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | vittis set off with the following spells memorised: Freeze, | Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 194 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 477 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 477 | D:1 | Learned a level 1 spell: Magic Dart 968 | D:2 | Found a faded altar of an unknown god. 1036 | D:2 | Encountered Jessica 1042 | D:2 | Killed Jessica 1043 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 1377 | D:2 | Encountered Robin 1383 | D:2 | Killed Robin 1393 | D:2 | Reached XP level 5. HP: 21/35 MP: 0/0 1393 | D:2 | Learned a level 2 spell: Jinxbite 2064 | D:3 | Found a glowing golden altar of the Shining One. 2149 | D:3 | Found Hiocsug's Assorted Antiques. 2186 | D:3 | Slain by a marrowcuda Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms, minmay_misc_feat_nine_boxes D:2: layout_loops_ring, ebering_ecumenical_altar_petrified, uniq_robin, uniq_jessica D:3: layout_basic, nicolae_overflow_four_feature_corners, serial_shops, nicolae_shop_window_shopping, darby_harvest_season, uniq_pargi Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 3 | 3.3 Stealth | 1 2 | 2.5 Spellcasting | 3 4 | 4.2 Conjurations | 3 4 | 4.2 Hexes | 3 4 | 4.2 Summonings | 3 4 | 4.2 Necromancy | 3 4 | 4.2 Translocations | 3 4 | 4.2 Forgecraft | 3 4 | 4.2 Fire Magic | 3 4 | 4.2 Ice Magic | 3 4 | 4.2 Air Magic | 3 4 | 4.2 Earth Magic | 3 4 | 4.2 Alchemy | 3 4 | 4.2 Fighting | | 0.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- None | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 11 | 11 || 22 Melee: Unarmed | 11 | || 11 Dagger | | 11 || 11 Cast: Freeze | 46 | 22 || 68 Frozen Ramparts | 3 | 12 || 15 Ozocubu's Armour | 2 | 2 || 4 Magic Dart | | 22 || 22 Summon Ice Beast | | 1 || 1 Stab: Sleeping | 2 | 1 || 3 Armour: Robe | 25 | 13 || 38 Animal skin | | 18 || 18 Dodge: Dodged | 33 | 30 || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2181 | 2081 | 100 | 0 | 1595 | 3 | 727.0 | Dungeon | 2181 | 2081 | 100 | 0 | 1595 | 3 | 727.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1187 daAuts D:1: 814 daAuts D:3: 180 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+