Dungeon Crawl Stone Soup version 0.35-a0-1308-g77a9b5a25e (webtiles) character file. Game seed: 11648513874979478892 2 vittis the Sneak (level 1, -3/11 HPs) Began as a Poltergeist Enchanter on Oct 19, 2026. Slain by a kobold ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (13 turns). vittis the Sneak (Poltergeist Enchanter) Turns: 13, Time: 00:00:12 Health: -3/11 AC: 2 Str: 4 XL: 1 Next: 27% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, undead, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.6 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The rat squeaks loudly. You see here a hobgoblin corpse. You hit the rat but do no damage. The ball python bites you. The ball python closely misses you. The rat misses you. You hit the rat. The rat is heavily wounded. The ball python bites you. The rat bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the rat. You kill the rat! The ball python closely misses you. The kobold barely misses you. The ball python bites you. The kobold barely misses you. You see here a rat corpse. The ball python bites you. The ball python bites you. The kobold attacks as it pursues you! The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold attacks as it pursues you! The kobold hits you with a +0 club. You die... ##+########## #...........# #.......)...# #...........######## #......r.†.S@......# #.......†..K######.# #......:..g.# #...........# #...........# #j..........# +...........# #...........# ......>.....# You could see a goblin, a ball python, a kobold and a rat. Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vittis the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 13 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Dagger || 4 Stab: Sleeping || 1 Armour: None || 9 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 4 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 4 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+