Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14198509723636089785 21 tyrion the Magician (level 2, -3/20 HPs) Began as a Mummy Hedge Wizard on June 14, 2026. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (1113 turns). tyrion the Magician (Mummy Hedge Wizard) Turns: 1113, Time: 00:01:00 Health: -3/20 AC: 2 Str: 13 XL: 2 Next: 62% Magic: 5/7 EV: 11 Int: 13 God: Gold: 22 SH: 0 Dex: 11 Spells: 4/9 levels left rFire x . . (150%) e - +1 dagger (elec) rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons e - a +1 dagger of electrocution (weapon) Missiles d - 4 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of acquirement {unknown} e - a scroll of noise {unknown} h - 2 scrolls of torment {unknown} Skills: + Level 0.8 Fighting - Level 1.5 Dodging * Level 2.1 Stealth - Level 4.0 Spellcasting * Level 2.1 Conjurations - Level 0.7 Summonings - Level 1.0 Necromancy - Level 0.7 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Blink Tloc 8% N/A 24% 2 c - Call Imp Summ 8% N/A 24% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 14% 2d8 21% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 30% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Iskenderun's Mystic Bla Conj/Tloc 6% 2d4 (+2d1 75% 4 Borgnjor's Vile Clutch Necr/Erth 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses the adder. You hit the adder. The adder is heavily wounded. The adder barely misses you. Your cerulean imp hits the adder with a -4 spear. You closely miss the adder. The adder is almost dead. The adder barely misses you. The adder closely misses you. Your cerulean imp misses the adder. You closely miss the adder. The adder is almost dead. The adder closely misses you. Your cerulean imp hits the adder but does no damage. You miss the adder. The adder is almost dead. The adder barely misses you. Your cerulean imp closely misses the adder. You barely miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses the adder. You closely miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. Your cerulean imp misses the adder. You closely miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp misses the adder. Casting: Call Imp (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, ally target, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The adder bites you. You die... #######..#.... ####....##......# ####........+......# #..........# ......# #...)......# ..... #..........# bw5 #..........# #S# ####.#.<...# #@# #.#.....# #.# #.#.....# #.# ####....##### #.# ..†.....# #.# #.# ........###.####.# ......###......#.# ......# #......#<# ......###......#'######. You could see a ribbon worm, an adder (ally target), a bat and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) A dart slug (D:1) A hobgoblin (D:1) 3 ball pythons (D:1) 3 bats (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tyrion the Mummy Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 467 | D:1 | Reached XP level 2. HP: 19/20 MP: 7/7 1034 | D:1 | Learned a level 2 spell: Blink 1037 | D:1 | Learned a level 2 spell: Call Imp 1112 | D:2 | HP: 1/20 [adder (1)] 1113 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_ring, kennysheep_pointless_box D:2: layout_basic, basic_altar, chequers_serial_rivers_marsh Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Conjurations | 2 | 2.1 Fighting | | 0.8 Dodging | | 1.5 Spellcasting | | 4.0 Summonings | | 0.7 Necromancy | | 1.0 Translocations | | 0.7 Action || total ---------------------------++------- Attack: Normal || 43 Melee: Dagger || 43 Cast: Magic Dart || 16 Call Imp || 1 Stab: Sleeping || 1 Armour: Robe || 37 Dodge: Dodged || 31