Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10007891514190500732 7 smegmaescramose the Grave Robber (level 2, 17/17 HPs) Began as a Poltergeist Necromancer on Sept 26, 2026. Safely got out of the dungeon. The game lasted 00:05:45 (366 turns). smegmaescramose the Grave Robber (PoNe) Turns: 366, Time: 00:05:45 Health: 17/17 AC: 3 Str: 4 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) d - +0 quarterstaff rCold + . . (50%) [offhand occupied] rNeg + + + (0%) b - +2 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger c - a +0 whip d - a +0 quarterstaff (weapon) Armour b - a +2 cloak (haunted) Scrolls i - a scroll of identify t - a scroll of teleportation Potions g - a potion of magic d - a potion of curing {unknown} Skills: + Level 0.2 Short Blades + Level 2.1 Dodging + Level 3.7 Stealth + Level 2.0 Spellcasting + Level 4.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 30% 4 Tukima's Dance Hex 1% N/A 50% 3 Passage of Golubria Tloc 1% N/A 88% 4 Curse of Agony Necr 16% N/A 65% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History There is a stone staircase leading down here. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Nothing appears to happen. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, chance to affect: 65%) A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. You feel bolstered by spreading misfortune. Your soul wisp closely misses the goblin. You closely miss the goblin. The goblin hits you but does no damage. Your soul wisp closely misses the goblin. The goblin attacks as it pursues you! The goblin hits you but does no damage. Your soul wisp touches the goblin. The goblin attacks as it pursues you! The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You swap places with your soul wisp. You see here a +0 dagger. There is a stone staircase leading down here. You start resting. You feel your existence waver again. Your soul wisp disappears in a puff of smoke! Magic restored. Unknown command. You encounter a ball python. The helpless ball python fails to defend itself. You sock the ball python! You kill the ball python! You have reached level 2! You see here a ball python corpse. You reach down and open the door. There is an open door here. Things that are here: 4 stones; a +0 short sword; a kobold skeleton There is an open door here. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. You have escaped! #ß# #............. #.# #........##.#. ###.###....##### # ###.....####.#### .. #..ß...ß..##.##.# #. ##.........##.##.#####. #...........#....#...#. ####...........####.'...#. #ß.......@.......ß#.#...#. ####...........######.###. #...........#.......... ##.........##.##....... #.........# #.....†. ###.....### #....†.. #.....# #....... ##.....## ######## #ß.....ß# # # There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 2 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) A goblin (D:1) A kobold (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smegmaescramose the Poltergeist Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 269 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 366 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_basic, minmay_misc_feat_rugged Action || total ---------------------------++------- Attack: Normal || 19 Melee: Quarterstaff || 8 Whip || 7 Dagger || 4 Cast: Soul Splinter || 7 Read: Identify || 1 Enchant armour || 1 Stab: Sleeping || 2 Armour: None || 7 Dodge: Dodged || 15