Dungeon Crawl Stone Soup version 0.35-a0-1244-ge0b5820336 (webtiles) character file. Game seed: 10884926236481715970 77 sirdedalot the Magician (level 4, 35/35 HPs) Began as an Oni Mystic on Oct 7, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:04:37 (1795 turns). sirdedalot the Magician (Oni Mystic) Turns: 1795, Time: 00:04:37 Health: 35/35 AC: 4 Str: 18 XL: 4 Next: 33% Magic: 11/11 EV: 8 Int: 21 God: Gold: 154 SH: 0 Dex: 9 Spells: 7/13 levels left rFire . . . (100%) e - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) d - +0 cloak rCorr . (100%) (no amulet) SInv + f - ring of poison resistance Will ..... g - +6 ring of strength Stlth + b - vision talisman HPRegen 0.25/turn MPRegen 0.12/turn %: no passive effects @: vision-form A: glimmercast, see invisible, reduced hp, large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons e - a +0 shortbow (weapon) Armour a - a +0 robe (worn) d - a +0 cloak (worn) Jewellery f - a ring of poison resistance (worn) g - a +6 ring of strength (worn) Talismans b - a vision talisman (worn) c - a jade talisman Scrolls c - a scroll of amnesia {unknown} e - 4 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} k - a scroll of fear {unknown} l - a scroll of vulnerability {unknown} m - a scroll of teleportation {unknown} n - a scroll of acquirement {unknown} o - a scroll of poison {unknown} q - a scroll of revelation {unknown} u - a scroll of silence {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - 2 potions of enlightenment {unknown} j - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging + Level 5.4 Spellcasting + Level 1.1 Fire Magic + Level 1.2 Ice Magic + Level 1.0 Air Magic + Level 1.1 Earth Magic - Level 3.0 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 40% 1d6 6% 1 b - Sirocco Fire/Air 20% 2d6 10% 2 c - Dragon Veins Fire/Ice/Erth/A13% 3d(4/4/4/319% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 16% 2 Lesser Beckoning Tloc 10% N/A 16% 2 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 (+2d1 71% 4 Hoarfrost Cannonade Ice/Frge 4% 3d6/3d12 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) Your maximum health is decreased. Your helmet is melded. You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a potion, you attack all enemies around you. Message History e - 4 scrolls labelled WICISU PEZARO (gained 1) You see here a frilled lizard skeleton. There is a stone staircase leading down here. You encounter an adder. An adder is nearby! An adder is nearby! An adder is nearby! Casting: Ice Thorns (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: an adder (asleep) You miscast Ice Thorns. Nothing appears to happen. Casting: Ice Thorns (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: an adder (asleep) Thorns of ice sprout around the adder. The residue of your spell condenses into glimmer. The adder hisses angrily. The ice thorns skewer the adder. The adder is moderately wounded. You condense the glimmer around your hands and fire it at the adder! The glimmering dart hits the adder. The adder is severely wounded. Casting: Ice Thorns (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: an adder (severely wounded) Thorns of ice sprout around the adder. The residue of your spell condenses into glimmer. The ice thorns skewer the adder. You kill the adder! Your magical contamination has completely faded away. Done exploring. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #######.###....###########....... .##...................# #....... ..####................####....... ...####..##....######............ ....##..###....# #.....###.... .....#### ###### #.##### #.### .....# #.# #####.### .....################.###...÷.... ###..#......†...@......##........ ###..#################..>........ .....#........##### ####........ .....#####........####........... .....# #.........>...##........ ....## #........##############. ...## #........# #.. ..## ########## #.. .## #.. There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 3 adders (D:2) A ribbon worm (D:2) A dart slug (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) 7 ball pythons 5 bats 6 endoplasms 2 frilled lizards 6 goblins 7 kobolds 7 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirdedalot the Oni Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 149 | D:1 | Reached skill level 4 in Spellcasting 201 | D:1 | Reached XP level 2. HP: 21/24 MP: 4/7 204 | D:1 | Learned a level 2 spell: Sirocco 331 | D:1 | Reached XP level 3. HP: 15/31 MP: 7/9 415 | D:1 | Reached skill level 5 in Spellcasting 862 | D:2 | Reached skill level 1 in Fire Magic 1090 | D:2 | Reached skill level 1 in Ice Magic 1090 | D:2 | Reached skill level 1 in Earth Magic 1337 | D:2 | Reached skill level 1 in Air Magic 1389 | D:2 | Reached XP level 4. HP: 35/39 MP: 11/11 1695 | D:2 | Learned a level 3 spell: Dragon Veins 1795 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic D:2: minmay_razor_zed, layout_rooms, chequers_garden, kennysheep_cross_room Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.4 Fire Magic | 1 | 1.1 Ice Magic | 1 | 1.2 Earth Magic | 1 | 1.1 Air Magic | 1 | 1.0 Dodging | | 1.7 Shapeshifting | | 3.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- Vision | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 50 | || 50 Melee: Unarmed | 50 | || 50 Headbutt | 12 | || 12 Punch | 1 | || 1 Fire: Shortbow | 49 | 9 || 58 Cast: Ice Thorns | 25 | 5 || 30 Sirocco | 9 | 1 || 10 Armour: Robe | 61 | 7 || 68 Dodge: Dodged | 48 | 1 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1816 | 1765 | 51 | 0 | 1398 | 2 | 908.0 | Dungeon | 1816 | 1765 | 51 | 0 | 1398 | 2 | 908.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 973 daAuts D:1: 842 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+