Dungeon Crawl Stone Soup version 0.35-a0-1099-gcf743e7475 (webtiles) character file. Game seed: 2712299217018656428 14 sirdedalot the Vexing (level 2, 21/21 HPs) Began as a Formicid Hexslinger on Oct 2, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (444 turns). sirdedalot the Vexing (Formicid Hexslinger) Turns: 444, Time: 00:00:16 Health: 21/21 AC: 2 Str: 12 XL: 2 Next: 60% Magic: 3/3 EV: 11 Int: 12 God: Gold: 11 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +0 pair of gloves Scrolls p - 2 scrolls of poison c - a scroll of revelation {unknown} Potions d - a potion of curing {unknown} f - a potion of moonshine {unknown} Skills: - Level 1.1 Fighting + Level 3.0 Ranged Weapons - Level 1.7 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 21% 3 Apportation Tloc 0% N/A 30% 1 Inner Flame Hex/Fire 6% N/A 34% 3 Momentum Strike Conj/Tloc 0% 3d8 41% 2 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The sling bullet closely misses the jackal. The jackal barely misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! No target in view! No target in view! No target in view! Found an escape hatch in the floor. No target in view! Found a robe. No target in view! You encounter a dart slug. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart misses you. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is almost dead. You shoot a sling bullet. The sling bullet barely misses the dart slug. The dart slug launches a dart at you. The slug dart hits you. You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! Your Ranged Weapons skill increases to level 3! No target in view! No target in view! No target in view! No target in view! No target in view! You open the large door. There is a large open door here. Key pressed, stopping explore. No target in view! You sense a monster nearby. No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #........# #.######.# #.######.# #........# ########.# #........# ####### #.######## ......# #.########.# ......#####.....@....# ......'.........###..# ......'########.# # ..............#.# ###......####.#.# { # #......# #.# # #......# #.# ######+#... ..# ..# ###. ### There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A goblin (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirdedalot the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 45 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 444 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.0 Fighting | | 1.1 Dodging | | 1.7 Spellcasting | | 1.1 Hexes | | 3.6 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 32 Armour: Robe || 8 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 452 | 452 | 0 | 0 | 386 | 1 | 452.0 | Dungeon | 452 | 452 | 0 | 0 | 386 | 1 | 452.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 452 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+