Dungeon Crawl Stone Soup version 0.35-a0-572-g353cd707cd (webtiles) character file. Game seed: 3919132873916658518 1042 sirdedalot the Skirmisher (level 8, -7/56 HPs) Began as a Coglin Hunter on June 26, 2026. Mangled by a hornet (14 damage) ... on level 5 of the Dungeon. The game lasted 00:03:41 (3507 turns). sirdedalot the Skirmisher (Coglin Hunter) Turns: 3507, Time: 00:03:42 Health: -7/56 AC: 4 Str: 12 XL: 8 Next: 25% Magic: 8/8 EV: 11 Int: 9 God: Gold: 232 SH: 0 Dex: 19 Spells: 7/7 levels left rFire . . . (100%) a - +3 sling {Armando} rCold . . . (100%) c - +0 sling {Caihong} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) f - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth ++ HPRegen 0.29/turn MPRegen 0.11/turn %: no passive effects @: mighty, lethally poisoned (-7 -> -17), hasted and slowed, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 232 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) {Armando} c - a +0 sling (offhand) {Caihong} Missiles d - a throwing net e - 9 poisoned darts Armour b - a +0 leather armour (worn) f - a +0 cloak (worn) Wands c - a wand of roots (4) Scrolls i - 7 scrolls of identify N - a scroll of noise t - 2 scrolls of teleportation w - a scroll of enchant weapon d - a scroll of enchant armour {unknown} e - a scroll of vulnerability {unknown} h - a scroll of blinking {unknown} Potions h - 2 potions of haste f - a potion of curing {unknown} m - a potion of might k - 2 potions of heal wounds {unknown} l - a potion of attraction {unknown} Skills: - Level 2.0 Fighting + Level 9.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 45% 1 Construct Spike Launche Frge 0% 2d3 61% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 61% 2 Searing Ray Conj 0% 2d4 61% 2 Static Discharge Conj/Air 0% 3-3/arc 61% 2 Sublimation of Blood Necr 0% N/A 61% 2 Eringya's Surprising Cr Summ 0% N/A 99% 4 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Borgnjor's Revivificati Necr 0% N/A 100% 8 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Shops: D:1 = Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The hornet struggles to escape constriction. The killer bee struggles to escape constriction. The hornet struggles to escape constriction. The killer bee escapes! Aiming: Fastroot Press: ? - help, Shift-Dir - straight line Aim: a killer bee (severely wounded) The roots erupt in riotous growth! The hornet is unaffected. The roots grab the killer bee! The grasping roots constrict the hornet. The grasping roots constrict the killer bee. The hornet escapes! Unknown command. You shoot a sling bullet. The sling bullet barely misses the hornet. The sling bullet barely misses the killer bee. You shoot a sling bullet. The sling bullet hits the hornet but does no damage. The hornet is heavily wounded. The grasping roots constrict the killer bee. You kill the killer bee! You shoot a sling bullet. The sling bullet misses the hornet. The sling bullet closely misses the killer bee. You shoot a sling bullet. The sling bullet barely misses the hornet. The sling bullet hits the killer bee. The killer bee is moderately wounded. The hornet stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You feel yourself slow down. Unknown command. Okay, then. It was a potion of might. You feel very mighty all of a sudden. j -> m - a potion of might * * * LOW HITPOINT WARNING * * * You feel very sick. The hornet stings you! You die... .###b# #y# #.##)..###.#..#. #y####y########.##...###.#.##. ##.#f.##........##.....#)..### #y#..#############..#..)###.. #.#§###### #####......##... b####y#)§..y.# #......)#......# #yy..##.ßß.#.# ##.##..##..[....# #######.ßß.#.####..##.###..÷#...# #.# #....#.†yy@.#.............. #.# ######.###....#.####..#.... #.# #.###......# ##...### ###.#### #..##....######..##### .......## #..................... ........####....###.##.........## .........##.....###.#..#.......# ......................##.......# .................#..####.......# You could see a hornet and a killer bee. Vanquished Creatures Prince Ribbit (D:5) A kobold geomancer (D:4) A black bear (D:5) 2 scorpions (D:4) 3 killer bees (D:5) A bombardier beetle (D:5) 2 orc priests A jelly (D:5) A hound (D:5) A clockroach (D:4) 2 iguanas Terence (D:2) 3 orc wizards 2 adders A dart slug (D:3) 12 orcs 4 ribbon worms 7 endoplasms 6 hobgoblins A quokka (D:4) 6 ball pythons 5 bats 7 goblins 7 kobolds 2 rats (D:2) 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirdedalot the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 186 | D:1 | Reached skill level 4 in Ranged Weapons 186 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 495 | D:1 | Found Avaach's Jewellery Shoppe. 1083 | D:2 | Encountered Terence 1094 | D:2 | HP: 1/22 [Terence/+0 flail (4)] 1095 | D:2 | Killed Terence 1096 | D:2 | Reached XP level 3. HP: 2/27 MP: 3/3 1657 | D:3 | Reached skill level 5 in Ranged Weapons 1668 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1677 | D:3 | Found a shadowy altar of Dithmenos. 2113 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/5 2164 | D:4 | Encountered a kobold geomancer 2175 | D:4 | Killed a kobold geomancer 2176 | D:4 | Reached skill level 6 in Ranged Weapons 2176 | D:4 | Reached XP level 6. HP: 36/44 MP: 6/6 2461 | D:4 | Reached skill level 7 in Ranged Weapons 2571 | D:4 | You fall into a shaft and drop 1 floor! 2571 | D:5 | Entered Level 5 of the Dungeon 2693 | D:5 | Reached XP level 7. HP: 50/50 MP: 7/7 3130 | D:5 | Encountered Prince Ribbit 3142 | D:5 | Killed Prince Ribbit 3143 | D:5 | Reached skill level 8 in Ranged Weapons 3335 | D:5 | Reached XP level 8. HP: 29/56 MP: 8/8 3439 | D:5 | Reached skill level 9 in Ranged Weapons 3450 | D:5 | Encountered a hornet 3507 | D:5 | Mangled by a hornet Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, serial_shops, shop, minmay_tetromino_s2 D:2: layout_basic, kennysheep_decorative_pillar, interstate_on_off, uniq_terence D:3: layout_rooms, mainiacjoe_overflow_small_starburst D:4: layout_basic, due_unseen_surprise D:5: minmay_chambers_of_fours, layout_rooms, solitary_fountain, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 4 5 6 7 8 9 | 9.4 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 130 | 170 | 124 || 424 Evoke: Wand of roots | | | 5 || 5 Drink: Haste | | 1 | 1 || 2 Might | | | 1 || 1 Read: Identify | 2 | | || 2 Fog | 1 | | || 1 Summoning | 1 | | 1 || 2 Enchant weapon | 1 | | || 1 Amnesia | 1 | | || 1 Poison | | 1 | || 1 Butterflies | | | 1 || 1 Armour: Leather armour | 8 | 10 | 22 || 40 Dodge: Dodged | 11 | 5 | 18 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3517 | 3350 | 167 | 100 | 2797 | 5 | 703.4 | Dungeon | 3517 | 3350 | 167 | 100 | 2797 | 5 | 703.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 839 daAuts D:2: 812 daAuts D:4: 779 daAuts D:5: 618 daAuts D:3: 466 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+