Dungeon Crawl Stone Soup version 0.35-a0-707-g399383361d (webtiles) character file. Game seed: 10869495438188935434 190 raalph the Poker (level 5, -24/41 HPs) Began as a Merfolk Fighter on July 16, 2026. Annihilated by an ogre ... wielding a +0 giant club (31 damage) ... on level 3 of the Dungeon. The game lasted 00:02:43 (2703 turns). raalph the Poker (Merfolk Fighter) Turns: 2703, Time: 00:02:44 Health: -24/41 AC: 6 Str: 18 XL: 5 Next: 69% Magic: 5/5 EV: 8 Int: 8 God: Gold: 32 SH: 5 Dex: 13 Spells: 4/4 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 90 gold pieces. You spent 58 gold pieces at shops. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) d - a +0 leather armour of cold resistance e - a +0 ring mail Jewellery f - an amulet of wildshape Scrolls c - a scroll of poison {unknown} d - a scroll of enchant armour {unknown} i - a scroll of identify Potions m - a potion of might L - a potion of lignification f - a potion of invisibility {unknown} j - a potion of haste {unknown} c - 3 potions of curing Skills: - Level 3.2 Fighting * Level 6.2 Polearms - Level 2.1 Armour * Level 4.8 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 95% 2 Scorch Fire 0% 2d5 95% 2 Frozen Ramparts Ice 0% 1d1 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Shops: D:3 *[*?[ Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History There is a stone staircase leading up here. You block the ogre's attack. You climb upwards. There is a stone staircase leading down, spattered with blood here. You closely miss the ogre. The ogre closely misses you. You barely miss the ogre. You hit the ogre. The ogre is lightly wounded. The ogre closely misses you. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! You barely miss the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. You feel very mighty all of a sudden. You closely miss the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You puncture the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.# ##†....# #.# #.# ##..###.# #.# #.### #.....#######.## ....# #.....##...##..# ....####.(..##⌠.<.⌠##.# ............#.......#.# ....####....#.<.⌠...).# ....# ###.##....O..### ##### #.###⌠.@.⌠## #.# ##...## #.# ##### #.# #.# #.# ##.############# #####............#.## ### #.........##.###..#.## You could see an ogre. Vanquished Creatures A black bear (D:3) 4 adders A clockroach zombie (D:2) 3 dart slugs An adder zombie (D:2) A ribbon worm (D:2) 5 endoplasms (D:1) 6 hobgoblins 2 orcs (D:3) 3 quokkas 10 ball pythons A ball python zombie (D:2) 7 bats 3 frilled lizards 4 goblins 7 kobolds A quokka zombie (D:2) 3 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raalph the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 118 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 418 | D:1 | Reached skill level 4 in Polearms 476 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 1409 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1468 | D:2 | Found a faded altar of an unknown god. 1500 | D:2 | Found a blossoming altar of Fedhas. 1551 | D:2 | Reached skill level 5 in Polearms 1605 | D:3 | Found Lucuful's Assorted Antiques. 1611 | D:3 | Bought a scroll labelled FEKHLI TAMEO for 28 gold pieces 1684 | D:3 | Found Esipp's Antique Armour Shoppe. 1710 | D:3 | Found Vusy's General Store. 1718 | D:3 | Bought a potion of curing for 30 gold pieces 1845 | D:3 | Found Nyfur's Antique Armour Emporium. 1965 | D:3 | Found Otirae's Magic Scroll Shop. 2492 | D:4 | Encountered an ogre 2561 | D:4 | Encountered a black bear 2572 | D:3 | Killed a black bear 2573 | D:3 | Reached skill level 6 in Polearms 2573 | D:3 | Reached XP level 5. HP: 23/41 MP: 5/5 2703 | D:3 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, serial_park_square3 [serial_park_minivault_5x5_4], chequers_avenue D:2: kb_forest_paths, layout_rooms, dreamdust_ecumenical_altar_angels_and_demons, basic_altar, serial_undead, serial_undead_e, serial_undead_c, serial_undead_a, serial_undead_b D:3: layout_loops_corners, serial_shops, nicolae_shop_rolled_up, nicolae_square_shop, nicolae_shop_glassy, shop, shop, grunt_ministairs_7, nicolae_grassy_gnolls D:4: minmay_inner_zag, layout_cave_pools, nicolae_ossuary_entry_plus, serial_park, serial_park_tiny_2, serial_park_minivault_5x5_5, serial_park_minivault_5x5_2, serial_park_square2, item_on_display_a_b, nicolae_wooded_promenade, minmay_a_box_with_orc_wizards_in_it, uniq_duvessa Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 4 6 | 6.2 Shields | 4 | 4.8 Fighting | | 3.2 Armour | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 111 | 94 || 205 Melee: Trident | 111 | 94 || 205 Drink: Might | | 1 || 1 Read: Vulnerability | 1 | || 1 Butterflies | 1 | || 1 Torment | 1 | || 1 Revelation | 1 | || 1 Identify | | 1 || 1 Armour: Scale mail | 53 | 63 || 116 Dodge: Dodged | 22 | 35 || 57 Block: Buckler | 19 | 15 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2728 | 2550 | 178 | 67 | 2046 | 4 | 682.0 | Dungeon | 2728 | 2550 | 178 | 67 | 2046 | 4 | 682.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1118 daAuts D:1: 936 daAuts D:2: 657 daAuts D:4: 15 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+