Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 12601824055386365398 24 quoll the Conjurer (level 2, 0/4 HPs) Began as a Draconian Conjurer on May 2, 2026. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:11:47 (721 turns). quoll the Conjurer (Draconian Conjurer) Turns: 721, Time: 00:11:47 Health: 0/4 AC: 0 Str: 9 XL: 2 Next: 79% Magic: 5/5 EV: 9 Int: 18 God: Gold: 96 SH: 0 Dex: 9 Spells: 4/5 levels left rFire x . . (150%) a - melded +0 dagger rCold + + . (33%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.20/turn f - rimehorn talisman MPRegen 0.09/turn %: no passive effects @: yak-form A: frigid aura, ice wizardry, amphibious, reduced hp, (AC +4), large, unfitting armour, cold-blooded, (armoured tail 1) a: no special abilities You were on level 2 of the Dungeon. You were an ice-encrusted yak. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 dagger (melded) b - a +0 trident Armour c - a +0 ring mail d - a +0 robe g - a +0 leather armour Talismans e - an inkwell talisman f - a rimehorn talisman (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of acquirement {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - 2 potions of cancellation {unknown} Skills: + Level 0.1 Short Blades + Level 2.2 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are an ice-encrusted yak. You freeze nearby walls in an area that expands as you fight. You can cast Ice magic more easily. You are amphibious. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. ((Your plain brown scales are hard. (AC +4))) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. (You have an armoured tail.) Message History The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is almost dead. The frigid air chills the ribbon worm. You kill the ribbon worm! The frigid air chills the bat. The bat barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat completely misses you. You barely miss the bat. The bat is severely wounded. The frigid air chills the bat. You kill the bat! Things that are here: a +0 club; a ribbon worm corpse You see here a bat corpse. You encounter a hobgoblin. Found a stone staircase leading up. The helpless hobgoblin fails to defend itself. You hit the hobgoblin. The hobgoblin is severely wounded. The frigid air chills the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! You encounter a jackal. The jackal barks! You encounter a quokka. The quokka leaves your sight. You encounter a goblin. It is wielding a +0 club. Found a parchment of Starburst and a sling. You closely miss the jackal. The frigid air chills the jackal. The goblin shouts! The jackal bites you. The jackal closely misses you. You closely miss the jackal. The jackal is lightly wounded. The frigid air chills the jackal. You encounter a hobgoblin. The jackal bites you. Ouch! That really hurt! You die... #.# #....# #.# #####.# #.# #.# #.# #.# #.# #.# #.#######.# #.##<.....#### #......#.....##.g ####.#...Yh.g.... #.###..#r##.#. #......# .. ######.# :). #.# ##. #.# #.# #.. You could see a quokka, a jackal, a hobgoblin (wandering) and a goblin. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) An endoplasm (D:1) 5 hobgoblins 3 quokkas A ball python (D:1) 2 bats 2 frilled lizards (D:1) 3 goblins A kobold (D:1) A rat (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quoll the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 277 | D:1 | Reached XP level 2. HP: 19/20 MP: 3/5 645 | D:2 | HP: 1/20 [ribbon worm (4)] 721 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, minmay_tall_x D:2: layout_loops_ring, serial_glass, glass_columns_c, glass_columns_b, minmay_strange_pillars, st_stairs_14, minmay_domino_4 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Stealth | 2 | 2.1 Short Blades | | 0.1 Spellcasting | | 2.1 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 52 Melee: Dagger || 36 Unarmed || 16 Tailslap || 3 Cast: Magic Dart || 28 Stab: Sleeping || 1 Armour: None || 42 Dodge: Dodged || 49 Form: Default || 1 Yak || 1 Scroll || 1