Dungeon Crawl Stone Soup version 0.35-a0-1289-g0f3b0f9dcb (webtiles) character file. Game seed: 5101178306149468516 14 maxxxxxxxxx the Apothecary (level 2, -1/20 HPs) Began as a Gnoll Alchemist on Oct 14, 2026. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:44 (695 turns). maxxxxxxxxx the Apothecary (Gnoll Alchemist) Turns: 695, Time: 00:01:45 Health: -1/20 AC: 2 Str: 7 XL: 2 Next: 41% Magic: 2/6 EV: 11 Int: 14 God: Gold: 57 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (100%) c - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: studying 5 skills A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Armour a - a +0 robe (worn) b - a +0 leather armour Scrolls c - a scroll of noise {unknown} d - a scroll of identify {unknown} e - a scroll of enchant weapon {unknown} h - 2 scrolls of fear {unknown} Potions g - a potion of magic f - a potion of curing {unknown} j - a potion of attraction {unknown} Skills: + Level 0.4 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 3.2 Dodging + Level 2.9 Stealth + Level 0.4 Shields + Level 0.5 Unarmed Combat + Level 3.1 Spellcasting + Level 1.3 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 3.4 Alchemy + Level 0.6 Invocations + Level 0.4 Evocations + Level 0.4 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 12% 2 Jinxbite Hex 4% 2d2 28% 2 Sirocco Fire/Air 4% 2d6 28% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 11% N/A 45% 4 Summon Ice Beast Ice/Summ 2% N/A 50% 3 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You hit the ball python. You kill the ball python! You kill the bat! Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: an adder Poisonous fumes billow around the adder! The adder is poisoned. The hobgoblin hits you but does no damage. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: an adder (lightly wounded, poisoned) Poisonous fumes billow around the adder! The adder looks even sicker. The hobgoblin closely misses you. The adder closely misses you. The adder attacks as it pursues you! The adder barely misses you. You hit the adder. The adder is lightly wounded. The adder bites you. x2 You are poisoned. The adder poisons you! Your magical contamination has completely faded away. You hit the adder. The adder is severely wounded. You feel sick. The adder bites you. x2 You closely miss the adder. Your bite misses the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. You barely miss the adder. The adder is severely wounded. The adder bites you. You die... ................. ................. ................. #............... ##....>......## ####.#.###### #g#.# #S#.# #@#.# #...# ###### ##..# ##..†.# #..# #..##.# ...###..####.##..# ................## ...#....#.#.##### .....#....#.# .....###......########## You could see an adder (poisoned) and a hobgoblin. Vanquished Creatures A dart slug (D:2) An endoplasm (D:1) A hobgoblin (D:1) 4 jackals (D:2) A ball python (D:2) A bat (D:2) A frilled lizard (D:2) A kobold (D:1) 2 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | maxxxxxxxxx the Gnoll Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 516 | D:2 | Reached XP level 2. HP: 13/20 MP: 0/6 694 | D:2 | HP: 1/20 [adder (3)] 695 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_rooms D:2: layout_rooms Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Hand axe || 12 Unarmed || 2 Bite || 1 Cast: Poisonous Vapours || 21 Armour: Robe || 19 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 697 | 690 | 7 | 54 | 466 | 2 | 348.5 | Dungeon | 697 | 690 | 7 | 54 | 466 | 2 | 348.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 493 daAuts D:2: 204 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+