Dungeon Crawl Stone Soup version 0.35-a0-1288-g28a137decf (webtiles) character file. Game seed: 13748115648307182088 28 maxxxxxxxxx the Gusty (level 2, 0/15 HPs) Began as a Deep Elf Air Elementalist on Oct 14, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:41 (778 turns). maxxxxxxxxx the Gusty (Deep Elf Air Elementalist) Turns: 778, Time: 00:02:42 Health: 0/15 AC: 4 Str: 5 XL: 2 Next: 92% Magic: 8/8 EV: 11 Int: 19 God: Gold: 129 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) b - +2 sling (heavy) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ e - ring of see invisible HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -8) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons b - a +2 heavy sling (weapon) Armour a - a +0 robe (worn) c - a +2 ring mail of cold resistance d - a +0 helmet (worn) f - a +0 pair of gloves (worn) Jewellery e - a ring of see invisible (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of identify {unknown} e - 2 scrolls of amnesia {unknown} h - a scroll of enchant armour {unknown} Potions g - a potion of magic f - 2 potions of heal wounds {unknown} j - a potion of brilliance {unknown} k - a potion of curing {unknown} Skills: - Level 0.6 Ranged Weapons - Level 2.4 Dodging - Level 2.5 Stealth - Level 3.1 Spellcasting - Level 1.1 Conjurations + Level 4.4 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 26% 3-5/arc 8% 2 Swiftness Air 19% N/A 8% 3 Momentum Strike Conj/Tloc 10% 3d8 19% 2 Grave Claw Necr 6% 2d7 22% 2 Airstrike Air 9% 2d(2-18) 24% 4 Stone Arrow Conj/Erth 10% 3d7 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: an adder (wandering, hasn't noticed you, 38% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. The adder barely misses you. The adder bites you but does no damage. Fire: b) +2 sling (heavy) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (38% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. The adder bites you but does no damage. The adder barely misses you. The adder closely misses you. Fire: b) +2 sling (heavy) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 38% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. The adder barely misses you. The adder bites you. Fire: b) +2 sling (heavy) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 38% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. The adder completely misses you. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. Fire: b) +2 sling (heavy) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 38% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder misses you. x2 Fire: b) +2 sling (heavy) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 38% to hit) You shoot a sling bullet. The sling bullet misses the adder. You die... #..#.## #....##.... ##.#..######........ #.##.............#. #.....#######.##.#. ####.....# #.##... ##.....# #.##... # ##..._..# #..#.#. #.#.......# ##.#.## #.S@#.....# #..<## ###.##...#######..# #.# #...##......# #.. ##.##......# ##. .##......# .. ##......# #. #......# ## #......# #.)....# You could see an adder. Vanquished Creatures A dart slug (D:2) 2 ribbon worms (D:2) 8 endoplasms 4 hobgoblins (D:1) A quokka (D:1) A ball python (D:2) A frilled lizard (D:1) A goblin (D:2) A kobold (D:2) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | maxxxxxxxxx the Deep Elf Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 301 | D:1 | Reached XP level 2. HP: 13/15 MP: 8/8 433 | D:1 | Reached skill level 4 in Air Magic 753 | D:2 | Found a glowing silver altar of Zin. 778 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic D:2: layout_rooms, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 4 | 4.4 Ranged Weapons | | 0.6 Dodging | | 2.4 Stealth | | 2.5 Spellcasting | | 3.1 Conjurations | | 1.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Fire: Sling || 40 Cast: Shock || 11 Armour: Robe || 9 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 816 | 799 | 17 | 32 | 508 | 2 | 408.0 | Dungeon | 816 | 799 | 17 | 32 | 508 | 2 | 408.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 551 daAuts D:2: 265 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+