Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 6255970592876703249 31 mat4rat4s the Grave Robber (level 3, 0/20 HPs) Began as a Deep Elf Necromancer on Oct 30, 2026. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:57 (1285 turns). mat4rat4s the Grave Robber (Deep Elf Necromancer) Turns: 1285, Time: 00:01:58 Health: 0/20 AC: 2 Str: 9 XL: 3 Next: 7% Magic: 7/10 EV: 12 Int: 21 God: Gold: 112 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ d - ring "Uriyceecw" {rPois Will+ rCorr Str+4 Slay-4} HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - the +0 chain mail "Riopn" {Rampage rElec Str+5 Int-3} (You found it on level 2 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). It cannot be enchanted further. Jewellery d - the ring "Uriyceecw" (worn) {rPois Will+ rCorr Str+4 Slay-4} (You found it on level 2 of the Dungeon) [ring of resist corrosion] rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). Wands e - a wand of charming (8) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of blinking {unknown} j - a scroll of torment {unknown} l - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of curing {unknown} k - a potion of haste {unknown} Skills: + Level 0.4 Fighting + Level 2.9 Dodging + Level 2.8 Stealth * Level 3.6 Spellcasting * Level 5.2 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 50% 2d10 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 25% 2d7 4% 3 Foxfire Conj/Fire 12% 2x1d4 13% 1 Animate Dead Necr 25% N/A 14% 4 Tukima's Dance Hex 3% N/A 36% 3 Curse of Agony Necr 25% N/A 38% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An adder is nearby! You see here the ring "Uriyceecw" {rPois Will+ rCorr Str+4 Slay-4}. Found a stone staircase leading down. The helpless adder fails to defend itself. You puncture the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 d - the ring "Uriyceecw" {rPois Will+ rCorr Str+4 Slay-4} You feel stronger. d - the ring "Uriyceecw" (worn) {rPois Will+ rCorr Str+4 Slay-4} You see here an adder corpse. You encounter Sigmund the Dreaded. He is wielding a +0 scythe and wearing a +2 robe of willpower. You encounter a hobgoblin. The helpless Sigmund fails to defend himself. You puncture Sigmund! Sigmund is moderately wounded. Sigmund barely misses you. Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of willpower (moderately wounded, chance to affect: 26%) Sigmund easily resists. Sigmund hits you but does no damage. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Unknown command. Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of willpower (moderately wounded, chance to affect: 26%) Sigmund easily resists. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of willpower (moderately wounded, chance to affect: 26%) Sigmund easily resists. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of willpower (moderately wounded, chance to affect: 26%) Sigmund easily resists. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Sigmund is suddenly surrounded by pale green light. Sigmund closely misses you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of willpower (moderately wounded, chance to affect: 26%) A fragment of Sigmund's soul is dislodged from his body. Sigmund looks weaker. The hobgoblin misses you. Your soul wisp touches Sigmund but does no damage. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (chance to affect: 68%) The hobgoblin struggles to resist. The hobgoblin barely misses you. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses Sigmund. You closely miss Sigmund. Sigmund is moderately wounded. The hobgoblin completely misses you. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your soul wisp touches something but does no damage. You barely miss something. The hobgoblin closely misses you. Something hits you but does no damage. Your soul wisp barely misses something. You miss something. The hobgoblin hits you but does no damage. Your soul wisp touches something. You hit something but do no damage. The hobgoblin hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses something. Aiming: Charm Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (chance to affect: 66%) The hobgoblin struggles to resist. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches something. Something completely misses you. Aiming: Charm Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (chance to affect: 66%) The hobgoblin is charmed. Your soul wisp touches something. You swap places with your hobgoblin. Something hits you. You die... #### ## ...# #.. ##.# #.# #.# #.## #.# #.. #.# #.# #.# ########.##### #.###### #..*{g@......# ##.##...###.######.###.# ..................†# ..###..............# ### #.....#.#####..# #...#...# #..# #.....### #..# #..#.## #..# #..#.# #.># You could see a friendly soul wisp (summoned) and a friendly hobgoblin (charmed). Vanquished Creatures 2 adders (D:2) 3 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 rats 13 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mat4rat4s the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 214 | D:1 | Reached skill level 5 in Necromancy 334 | D:1 | Reached XP level 2. HP: 13/15 MP: 6/8 902 | D:1 | Learned a level 2 spell: Grave Claw 983 | D:2 | Identified the +0 chain mail "Riopn" {Rampage rElec Str+5 | Int-3} 1254 | D:2 | Identified the ring "Uriyceecw" {rPois Will+ rCorr Str+4 | Slay-4} 1259 | D:2 | Reached XP level 3. HP: 20/20 MP: 10/10 1268 | D:2 | Encountered Sigmund 1285 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_loops_ring, nicolae_figureground_pulse D:2: layout_loops_ring, basic_altar, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.2 Fighting | | 0.4 Dodging | | 2.9 Stealth | | 2.8 Spellcasting | | 3.6 Action || total ---------------------------++------- Attack: Normal || 27 Melee: Dagger || 27 Cast: Soul Splinter || 19 Grave Claw || 1 Evoke: Wand of charming || 2 Stab: Sleeping || 6 Armour: Robe || 30 Dodge: Dodged || 26