Dungeon Crawl Stone Soup version 0.35-a0-531-gbd6a7f100e (webtiles) character file. Game seed: 13535080332851136058 90 luy the Poker (level 4, -2/35 HPs) Began as a Merfolk Gladiator on June 17, 2026. Was a Follower of Qazlal. Slain by an orc ... wielding a +0 falchion (4 damage) ... on level 3 of the Dungeon. The game lasted 00:05:14 (1288 turns). luy the Poker (Merfolk Gladiator) Turns: 1288, Time: 00:05:14 Health: -2/35 AC: 4 Str: 16 XL: 4 Next: 56% Magic: 4/4 EV: 12 Int: 7 God: Qazlal [*.....] Gold: 138 SH: 1 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) h - +3 dagger (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois + (33%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ f - ring of poison resistance HPRegen 0.25/turn i - ring of see invisible MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: Renounce Religion (0%) You were on level 3 of the Dungeon. You worshipped Qazlal. Qazlal was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons a - a +1 trident h - a +3 dagger of freezing (weapon) Missiles e - a javelin g - 3 boomerangs Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of poison resistance (worn) i - a ring of see invisible (worn) Wands e - a wand of charming (10) Scrolls c - a scroll of revelation {unknown} Potions d - 2 potions of haste {unknown} l - 2 potions of heal wounds {unknown} f - a potion of enlightenment {unknown} j - a potion of lignification {unknown} k - a potion of mutation {unknown} Skills: * Level 3.2 Fighting * Level 0.9 Short Blades - Level 5.1 Polearms + Level 2.0 Throwing + Level 0.5 Armour * Level 4.4 Dodging + Level 2.1 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 65% 2 Searing Ray Conj 0% 2d4 65% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Shops: D:1 : Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The orc priest shouts! The orc shouts! The orc priest miscasts a cantrip. The orc shouts! You see here a scroll labelled DAYSTUADWUE. c - a scroll labelled DAYSTUADWUE The orc priest looks satisfied for a moment. You encounter a kobold. It is wielding a +0 club and quivering poisoned darts. The orc attacks as it pursues you! The orc hits you with a +0 flail! The orc priest invokes the aid of Beogh against you. Beogh smites you! The kobold throws a dart. The dart hits you! The orc attacks as it pursues you! The orc barely misses you. The orc attacks as it pursues you! The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. You encounter an orc wizard. It is wielding a +0 dagger. The orc attacks as it pursues you! The orc closely misses you. The orc priest miscasts a cantrip. The kobold hits you but does no damage. You hear a shout! The kobold attacks as it pursues you! The kobold closely misses you. You encounter an orc. It is wielding a +0 falchion. You hear a shout! You encounter 3 orcs. The orc barely misses you. Found a scroll labelled TORPHA DUUSYMA. The orc attacks as it pursues you! The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell at you. You resist with some effort. Aiming: Charm Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 falchion (chance to affect: 66%) The orc struggles to resist. The orc wizard casts a spell. The orc wizard flickers and vanishes for a moment. The orc hits you with a +0 falchion. You die... #...# #.......?. #...# #............# #..# #............###.<# ##............#....# ..................# .######...........#....# .......oζ.........#....# #@o.o.......#....# #oK.........#....# .....o.########.##....# .......# #........ ......o# #.##....# .....o.# #.##....# .......# ......### ###..o.# #......# ##### .......# You could see an orc priest, an orc wizard (invisible), 6 orcs and a kobold. Vanquished Creatures 4 gnolls (D:2) 2 adders (D:2) 2 dart slugs 4 endoplasms 2 hobgoblins 2 jackals A quokka (D:2) A ball python (D:1) 9 bats A frilled lizard (D:2) 5 goblins 3 kobolds 6 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | luy the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 168 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 172 | D:1 | Found Dobbohom's Book Emporium. 204 | D:1 | Reached skill level 5 in Polearms 668 | D:2 | Found a stormy altar of Qazlal. 678 | D:2 | Became a worshipper of Qazlal Stormbringer 686 | D:2 | Reached XP level 3. HP: 11/28 MP: 3/3 794 | D:2 | Reached skill level 1 in Stealth 920 | D:2 | Reached XP level 4. HP: 23/35 MP: 4/4 924 | D:2 | Reached * piety under Qazlal 1288 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, serial_shops, shop, minmay_door_square, darby_desolate_dusts D:2: layout_rooms, basic_altar D:3: layout_basic, minmay_quadrilaterals Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 | 5.1 Stealth | 1 2 | 2.1 Fighting | 3 | 3.2 Short Blades | | 0.9 Throwing | | 2.0 Armour | | 0.5 Dodging | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 90 | 20 || 110 Melee: Trident | 70 | || 70 Dagger | 20 | 20 || 40 Throw: Throwing net | 6 | 1 || 7 Evoke: Wand of charming | | 1 || 1 Read: Fear | 1 | || 1 Noise | 1 | || 1 Enchant weapon | 1 | || 1 Stab: Sleeping | 3 | || 3 Armour: Leather armour | 56 | 16 || 72 Dodge: Dodged | 70 | 15 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1291 | 1082 | 209 | 137 | 607 | 3 | 430.3 | Dungeon | 1291 | 1082 | 209 | 137 | 607 | 3 | 430.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 670 daAuts D:2: 592 daAuts D:3: 27 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Qazlal | 0 | 6815 | 15 | 15 | 0 | 0 | 0 | 0 | 0 Qazlal | 1 | 9272 | 30 | 3 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Qazlal Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 10 | 5 || 14 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 16 | 8 || 24 ----------------------+-------+-------++-------