Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 8896330375072504932 77 kvalo the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on June 4, 2026. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (5 damage) ... on level 2 of the Dungeon. The game lasted 00:08:10 (2713 turns). kvalo the Conjurer (Draconian Conjurer) Turns: 2713, Time: 00:08:11 Health: 0/33 AC: 8 Str: 9 XL: 4 Next: 13% Magic: 0/7 EV: 11 Int: 21 God: Gold: 110 SH: 0 Dex: 9 Spells: 1/7 levels left rFire + . . (50%) d - +0 short sword rCold + . . (50%) (no offhand) rNeg . . . (100%) (no helmet) rPois + (33%) c - +2 cloak rElec + (33%) (no gloves) rCorr + (50%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: resistant A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) f - a +0 sling Missiles a - 6 javelins Armour b - a +0 robe c - a +2 cloak (worn) Talismans e - a serpent talisman Scrolls c - a scroll of fear {unknown} p - a scroll of poison w - a scroll of enchant weapon Potions g - a potion of magic e - a potion of enlightenment h - a potion of haste Skills: + Level 2.1 Dodging + Level 2.8 Stealth + Level 0.8 Unarmed Combat + Level 2.3 Spellcasting + Level 4.6 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Poisonous Vapours Alch/Air 8% 1d1 14% 1 d - Mercury Arrow Conj/Alch 24% 2d7 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 2% (3-9)d2 41% 3 Flame Wave Conj/Fire 12% 2d6 50% 4 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Olgreb's Toxic Radiance Alch 2% N/A 82% 4 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (wandering, hasn't noticed you, 81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf shouts! (Press . to maintain the ray.) Crazy Yiuf hits you with a +3 quarterstaff of chaos! Crazy Yiuf burns you. The searing ray misses Crazy Yiuf. Crazy Yiuf hits you with a +3 quarterstaff of chaos! The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf closely misses you. The searing ray hits Crazy Yiuf! Crazy Yiuf is almost dead. You finish channelling your searing ray. Crazy Yiuf hits you with a +3 quarterstaff of chaos. * * * LOW HITPOINT WARNING * * * You feel protected. Crazy Yiuf cries, "Cod! Snurf mobile sallow." Crazy Yiuf misses you. Crazy Yiuf twirls on the spot. Crazy Yiuf closely misses you. Crazy Yiuf barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (almost dead, 81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. (Press . to maintain the ray.) Crazy Yiuf grits, "Paint pontify foot!" Crazy Yiuf completely misses you. Without enough magic to sustain it, your Searing Ray dissipates. Crazy Yiuf hits you with a +3 quarterstaff of chaos. You die... .........# .........# ........<# ........## ##### ........## #).⌠# #### .........# #...# #..# ### .........# ... #..# ##.. .........# #j# #..###... .........### #@## #..##.... ....†.....># ##.# #...#.... ...........# #.## #####..#.... #..........# ##.# #.####...... #####.....># ##.## #..# #...... #......# ##...# ##.###...... #......# #....# #.....##... ##.##.†# #....# ###..#.##... #.##..# ##..####÷..##.##... You could see Crazy Yiuf. Vanquished Creatures 2 adders (D:2) 3 dart slugs (D:1) A ribbon worm (D:2) 5 hobgoblins 7 quokkas 6 ball pythons 7 bats 10 endoplasms 2 frilled lizards (D:1) 4 goblins 4 kobolds 6 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kvalo the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 235 | D:1 | Reached XP level 2. HP: 9/20 MP: 0/5 240 | D:1 | HP: 1/20 [frozen (5)] 247 | D:1 | Learned a level 2 spell: Searing Ray 1114 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/6 1795 | D:2 | Learned a level 1 spell: Poisonous Vapours 1798 | D:2 | Learned a level 2 spell: Mercury Arrow 1882 | D:2 | Encountered Crazy Yiuf 2194 | D:2 | Reached XP level 4. HP: 33/33 MP: 1/7 2713 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, grunt_decor_fettered, corexii_corridor_pit, minmay_misc_feat_nine_boxes D:2: serial_bayou_shore_a, layout_rooms, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Stealth | 2 | 2.8 Unarmed Combat | | 0.8 Spellcasting | | 2.3 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 46 | 4 || 50 Melee: Unarmed | 34 | || 34 Tailslap | 10 | 1 || 11 Short sword | 12 | 4 || 16 Cast: Magic Dart | 83 | 12 || 95 Searing Ray | 1 | 2 || 3 Drink: Haste | | 1 || 1 Might | | 1 || 1 Read: Identify | | 4 || 4 Enchant armour | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: None | 29 | 5 || 34 Dodge: Dodged | 28 | 6 || 34