Dungeon Crawl Stone Soup version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 8826461496078973965 15 isalab the Magician (level 2, 0/19 HPs) Began as a Demonspawn Hedge Wizard on Apr 20, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (668 turns). isalab the Magician (Demonspawn Hedge Wizard) Turns: 668, Time: 00:00:45 Health: 0/19 AC: 2 Str: 10 XL: 2 Next: 34% Magic: 3/6 EV: 11 Int: 14 God: Gold: 20 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 4 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - a scroll of fear {unknown} e - 2 scrolls of identify {unknown} Potions d - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 3.0 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 28% 2d7 9% 1 Grave Claw Necr 10% 2d7 21% 2 Blink Tloc 8% N/A 22% 2 Call Imp Summ 8% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Spellspark Servitor Conj/Frge 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Magic courses through your body. The jackal barely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Your magical contamination has completely faded away. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal closely misses you. The jackal barely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal closely misses you. The jackal closely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ......# ##....# ......# #....## ......# ######.....#.. ......# #............. ......# #........###.# ####.## #........# . ###...####....##.# ##..~..###....##h# ...~~~........##@# ##..~..#.........# ##...##......##.#######. ##.##......###......... #..... #.........# ########## ##..... ##........##### ...... #............# #..... #............###########.... ####....................#.### You could see a jackal. Vanquished Creatures 3 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) A ball python (D:1) A bat (D:1) 3 goblins (D:1) A kobold (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | isalab the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 259 | D:1 | Discovered your monstrous ancestry. 259 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 259 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/6 668 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, amcnicky_mini_pool_small, minmay_misc_feat_enclosed Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.0 Necromancy | | 1.1 Translocations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 15 Melee: Dagger || 15 Cast: Magic Dart || 37 Drink: Magic || 1 Armour: Robe || 25 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 668 | 665 | 3 | 316 | 220 | 1 | 668.0 | Dungeon | 668 | 665 | 3 | 316 | 220 | 1 | 668.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 668 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+