Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7546534715124738248 19 drealmataratas the Magician (level 2, -2/20 HPs) Began as a Gnoll Hedge Wizard on Aug 28, 2026. Slain by Terence ... wielding a +0 trident (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:29 (1176 turns). drealmataratas the Magician (Gnoll Hedge Wizard) Turns: 1176, Time: 00:01:29 Health: -2/20 AC: 2 Str: 9 XL: 2 Next: 75% Magic: 1/10 EV: 12 Int: 13 God: Gold: 11 SH: 0 Dex: 11 Spells: 8/15 levels left rFire . . . (100%) d - staff of cold rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves d - a staff of cold (weapon) Jewellery e - a ring of see invisible f - an amulet of wildshape Scrolls c - 3 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 7.1 Spellcasting + Level 3.7 Conjurations + Level 0.3 Hexes + Level 2.0 Summonings + Level 2.0 Necromancy + Level 2.0 Translocations + Level 0.3 Forgecraft + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Alchemy + Level 0.6 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 3% 1 b - Call Imp Summ 20% N/A 10% 2 c - Grave Claw Necr 20% 2d8 10% 2 d - Blink Tloc 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The last of your harvested death is exhausted. Terence hits you from afar with a +0 trident! Ouch! That really hurt! Your cerulean imp hits Terence but does no damage. Casting: Grave Claw (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Casting: Grave Claw (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (heavily wounded, ally target, bound in place, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Your cerulean imp barely misses Terence. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (heavily wounded, ally target, 100% to hit) The magic dart hits Terence. Terence is severely wounded. You feel ready to blink again. Your cerulean imp hits Terence but does no damage. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Found a stone staircase leading up. Terence attacks as he pursues you! Terence closely misses you. The quokka bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (severely wounded, ally target, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence hits you from afar with a +0 trident! You die... Terence says, "Finally, peace and quiet." #...<... #..#.#.#.# #......#.#.# #............# #..<.........# #............# #............# #.@r.........# ##..@.5...... # #..........##..### #.........<....... #..........###..## #............ #.............∆ #.............# #.............. You could see Terence (ally target), a quokka and a friendly cerulean imp (summoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 5 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drealmataratas the Gnoll Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 30 | D:1 | Found Raceam's Assorted Antiques. 462 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/10 1132 | D:1 | Learned a level 2 spell: Call Imp 1135 | D:1 | Learned a level 2 spell: Grave Claw 1138 | D:1 | Learned a level 2 spell: Blink 1166 | D:2 | Encountered Terence 1176 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_loops_corners, serial_shops, shop, nicolae_twisty_statue_hallways D:2: layout_basic, basic_altar, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 | ---------------+----+----- Summonings | 2 | 2.0 Necromancy | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Ranged Weapons | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 7.1 Conjurations | | 3.7 Hexes | | 0.3 Forgecraft | | 0.3 Fire Magic | | 0.3 Ice Magic | | 0.3 Air Magic | | 0.3 Earth Magic | | 0.3 Alchemy | | 0.3 Invocations | | 0.6 Evocations | | 0.5 Shapeshifting | | 0.4 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Staff || 7 Cast: Magic Dart || 43 Blink || 1 Call Imp || 1 Grave Claw || 1 Stab: Sleeping || 1 Armour: Robe || 18 Dodge: Dodged || 17