Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8165061026031741295 15 bkrasjoao the Conjurer (level 2, 0/19 HPs) Began as a Human Conjurer on Aug 7, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:23 (1076 turns). bkrasjoao the Conjurer (Human Conjurer) Turns: 1076, Time: 00:01:24 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 50% Magic: 0/5 EV: 11 Int: 18 God: Gold: 26 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Inner Flame Hex/Fire 1% N/A 47% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Alistair's Walking Alem Alch/Frge 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You miss the jackal. The jackal is severely wounded. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is severely wounded. The jackal completely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The jackal closely misses you. The jackal barely misses you. Your magical contamination has completely faded away. The jackal bites you. You die... ...........# #.# #.# #...##### ....#.####.###.# #.# #........ ...#...###.....# #.# #...##### ..#.....####.### #h# ##### .###...## #.# #.# ## ##.## ##.#####.# # #.# ##.......h# #.# #..###h#### ###### #.# ##......@.### ##....# #.###...........### #.#...# #.#.....#####.....###..#..# # ###.....###...###....##...#.### ##.#...###...ß...###...#####.... ##.#....#...ß...ß...#...#...#.#.. ..........ß...<...ß.....#..#...#. ........#...ß...ß...#...#.#.....# ........###...ß...###..###....... You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 4 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bkrasjoao the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 465 | D:1 | Found a faded altar of an unknown god. 467 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1076 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_loops_corners, ebering_ecumenical_altar_hall, hangedman_decor_diamond_cutter Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Cast: Magic Dart || 33 Armour: Robe || 26 Dodge: Dodged || 16