Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 6949491164340669614 725 arthur1312qr the Destroyer (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on May 20, 2026. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:07:18 (3066 turns). arthur1312qr the Destroyer (Deep Elf Conjurer) Turns: 3066, Time: 00:07:18 Health: 0/36 AC: 3 Str: 4 XL: 7 Next: 43% Magic: 8/13 EV: 11 Int: 25 God: Gold: 197 SH: 0 Dex: 13 Spells: 6/12 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of dissipation Stlth + d - ring of protection from cold HPRegen 0.26/turn e - ring of positive energy MPRegen 0.26/turn %: no passive effects @: confused, lethally poisoned (0 -> -22), ambrosia-drunk A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 197 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak (worn) Jewellery c - an amulet of dissipation (worn) d - a ring of protection from cold (worn) e - a ring of positive energy (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of vulnerability {unknown} e - a scroll of enchant armour {unknown} h - 2 scrolls of fear {unknown} l - a scroll of poison {unknown} m - a scroll of butterflies {unknown} Potions f - 4 potions of moonshine {unknown} j - a potion of curing {unknown} k - 2 potions of might {unknown} n - a potion of haste {unknown} Skills: - Level 0.1 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 10.0 Conjurations - Level 0.3 Summonings - Level 0.1 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Summon Ice Beast Ice/Summ 5% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 14% 3d9 13% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 13% 4 Fugue of the Fallen Necr 3% N/A 30% 3 Passwall Erth 3% N/A 30% 3 Swiftness Air 3% N/A 30% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Makhleb Vehumet Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel sick. The water moccasin bites you but does no damage. The magic dart hits the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin barely misses you. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! There is a lethal amount of poison in your body! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 72% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin. The water moccasin is severely wounded. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, 72% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin. You kill the water moccasin! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel extremely sick. Your Conjurations skill increases to level 10! It was a potion of ambrosia. You are confused. You feel invigorated. You stop channelling your searing ray. You die... .........#.### ... .....###+#...# #.# #...........# #.####...........# #................# #....<...##......# #.. ........####.# #†# #.......# #.# #@# #.......####.# #.# #######.##...# #.# #.##.### #.# #.##.### #.# #.##.... #.# #.###### #.# #.# # #.# #.# # #.# #.# # There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) A black bear (D:5) An ice beast (D:5) A phantom (D:3) A scorpion (D:4) A marrowcuda (D:5) A bombardier beetle (D:5) A hound (D:4) 3 iguanas 4 gnolls An adder (D:4) 2 ufetubi (D:4) 2 dart slugs 5 orcs (D:4) 9 endoplasms 3 jackals (D:4) A quokka (D:4) 8 ball pythons 4 bats A frilled lizard (D:2) 7 goblins 8 hobgoblins 7 kobolds 2 rats (D:1) 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | arthur1312qr the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 145 | D:1 | Reached skill level 5 in Conjurations 145 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 334 | D:1 | Learned a level 2 spell: Searing Ray 822 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1011 | D:3 | Encountered a phantom 1018 | D:2 | Learned a level 3 spell: Summon Ice Beast 1028 | D:3 | Killed a phantom 1029 | D:3 | Reached skill level 6 in Conjurations 1029 | D:3 | Reached XP level 4. HP: 20/24 MP: 5/10 1139 | D:3 | Found a faded altar of an unknown god. 1362 | D:3 | Found a radiant altar of Vehumet. 1541 | D:4 | Reached XP level 5. HP: 23/28 MP: 2/11 1546 | D:4 | Reached skill level 7 in Conjurations 2005 | D:4 | Reached skill level 8 in Conjurations 2005 | D:4 | Reached XP level 6. HP: 32/32 MP: 6/12 2178 | D:4 | Found a burning altar of Makhleb. 2543 | D:5 | Entered Level 5 of the Dungeon 2689 | D:5 | Reached skill level 9 in Conjurations 2938 | D:5 | Reached XP level 7. HP: 36/36 MP: 3/13 3066 | D:5 | Reached skill level 10 in Conjurations 3066 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_basic D:2: layout_rooms, minmay_misc_feat_columns D:3: layout_basic, nicolae_overflow_four_foyers_orthogonal, shapermc_ecumenical_altar_mp_urbaneastern D:4: layout_loops_ring, lemuel_doored_altar D:5: minmay_goblin_kobold_castle, layout_basic, serial_shops, kennysheep_mini_moat Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 8 9 10 | 10.0 Fighting | | 0.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Summonings | | 0.3 Ice Magic | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | || 1 Melee: Unarmed | | 1 | || 1 Cast: Magic Dart | 42 | 136 | 15 || 193 Searing Ray | 4 | 7 | 2 || 13 Summon Ice Beast | 1 | 2 | || 3 Drink: Magic | 1 | | || 1 Ambrosia | | | 1 || 1 Armour: Robe | 7 | 27 | 8 || 42 Dodge: Dodged | 6 | 24 | 6 || 36