Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3131047594668135758 2 anynameattall the Grave Robber (level 1, 0/14 HPs) Began as a Revenant Necromancer on Aug 19, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:49 (93 turns). anynameattall the Grave Robber (Revenant Necromancer) Turns: 93, Time: 00:01:49 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 2/3 EV: 11 Int: 14 God: Gold: 32 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 1.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 13% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History The jackal bites your soul wisp but does no damage. You see here 7 gold pieces. The jackal closely misses you. The jackal bites you but does no damage. Your soul wisp touches the jackal but does no damage. You completely miss the jackal. The jackal bites you. The jackal barely misses your soul wisp. The jackal closely misses you. The jackal barely misses you. Your soul wisp touches the jackal. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites your soul wisp. The jackal barely misses you. The jackal misses you. The jackal barely misses you. Your soul wisp touches the jackal but does no damage. You hit the jackal. The jackal is almost dead. The jackal bites you. The jackal bites your soul wisp. Your soul wisp returns to where it belongs. The jackal is no longer weakened. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. x3 You closely miss the jackal. The jackal barely misses you. The jackal bites you. x2 Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, chance to affect: 63%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal misses you. Your soul wisp closely misses the jackal. The jackal bites you. You die... #g#...........#o ....#..###..ß.###.ß..## ......#§§§...........≈ .....#§§§.........§§§ ....#§§§§..§.....§§§ ...#§§§≈≈≈...§≈§≈≈§ ##..#§≈§§§§≈.≈≈≈§§§§ #..*#≈§≈§≈§§<≈≈≈§§§≈ #$h@################ #..hh............... ####.#.§................. ......§...###............ .....##.#.###.......[.... ##### #.#.....#####~##### #.###.####..P~..P# ..$ #.# #.P~..P## ... #.# ##.~P.## You could see 3 jackals and a friendly soul wisp (summoned). Vanquished Creatures A jackal (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anynameattall the Revenant Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 93 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_loops_ring, shapermc_ecumenical_altar_hornbeckon, minmay_tetromino_s2, lemuel_flame_loot_1 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Dagger || 7 Cast: Soul Splinter || 3 Armour: Robe || 15 Dodge: Dodged || 14