Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11046004323209710436 36 aishin the Conjurer (level 3, -2/25 HPs) Began as a Human Conjurer on Apr 22, 2026. Was an Initiate of Sif Muna. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:30 (988 turns). aishin the Conjurer (Human Conjurer) Turns: 988, Time: 00:05:31 Health: -2/25 AC: 2 Str: 7 XL: 3 Next: 37% Magic: 0/6 EV: 11 Int: 20 God: Sif Muna [......] Gold: 45 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) b - staff of cold rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: Renounce Religion (0%) You were on level 2 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of cold (weapon) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of summoning {unknown} j - a scroll of revelation {unknown} Potions d - a potion of resistance {unknown} f - a potion of might {unknown} Skills: + Level 0.4 Fighting + Level 0.3 Staves + Level 2.5 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 16% 1 Volatile Blastmotes Fire/Tloc 4% 2d10 43% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (asleep, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! The gnoll barely misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. The gnoll misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 spear. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll barely misses you. You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is almost dead. The gnoll misses you. You encounter a gnoll. It is wielding a +0 club. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. You die... #....... #....... #....... ### #....... #.. #....... #j# #....... #.# #....... #.##.################... +....j.@............'... ########.############... .)... #... ......).....+ ..'... ######.......# ###... #.......# #### #.......# #.......# ##....)†.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 5 endoplasms A hobgoblin (D:2) 2 jackals (D:1) 2 quokkas 2 bats A frilled lizard (D:1) 4 goblins (D:2) 4 kobolds 4 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aishin the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 221 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 600 | D:1 | Learned a level 2 spell: Searing Ray 730 | D:2 | Found a shimmering blue altar of Sif Muna. 736 | D:2 | Became a worshipper of Sif Muna the Loreminder 876 | D:2 | Reached XP level 3. HP: 11/25 MP: 3/6 988 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic, serial_shops, nicolae_shop_just_a_little_nook, chequers_serial_rivers_room_b, minmay_misc_feat_encased D:2: layout_basic, basic_altar Action || total ---------------------------++------- Attack: Normal || 41 Melee: Unarmed || 15 Staff || 26 Cast: Magic Dart || 35 Searing Ray || 8 Drink: Magic || 1 Armour: Robe || 36 Dodge: Dodged || 34