Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9358679152917252640 30 Vortahar the Caller (level 3, 0/25 HPs) Began as a Merfolk Summoner on Oct 9, 2026. Slain by a quokka (2 damage) ... on level 2 of the Dungeon. The game lasted 00:08:52 (1277 turns). Vortahar the Caller (Merfolk Summoner) Turns: 1277, Time: 00:08:52 Health: 0/25 AC: 3 Str: 8 XL: 3 Next: 18% Magic: 6/6 EV: 12 Int: 16 God: Gold: 101 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . (100%) b - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) g - a +0 falchion Armour a - a +0 robe (worn) c - a +0 leather armour d - a +0 cloak (worn) e - a +0 ring mail f - a +0 ring mail Scrolls c - a scroll of fear {unknown} e - 3 scrolls of identify {unknown} h - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of enlightenment {unknown} Skills: + Level 0.7 Fighting + Level 0.7 Polearms + Level 2.9 Dodging + Level 2.8 Stealth + Level 0.4 Unarmed Combat * Level 2.2 Spellcasting + Level 4.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 b - Call Imp Summ 30% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 15% N/A 11% 3 Kiss of Death Conj/Necr 4% 2d5 21% 1 Poisonous Vapours Alch/Air 4% 1d1 21% 1 Eringya's Surprising Cr Summ 15% N/A 34% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 63% 4 Dispel Undead Necr 1% 3d6 90% 4 Alistair's Intoxication Alch 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The quokka barely misses you. You hit the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. You hit the quokka. The quokka is severely wounded. The quokka bites you but does no damage. You closely miss the quokka. The quokka is severely wounded. The quokka bites you. x2 You closely miss the quokka. The quokka is severely wounded. The quokka bites you. You hit the quokka. The quokka is severely wounded. The quokka bites you. You miss the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka misses you. You hit the quokka. The quokka is almost dead. The quokka closely misses you. You closely miss the quokka. The quokka is almost dead. The quokka closely misses you. You miss the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. You closely miss the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka is almost dead. The quokka bites you. You die... ....r...................##.##.# ........................##.##.# ####...........###########.##.# #...........# #.##.# #...........# #########.##.# #...........# #.........##.# #...........# #.##########.# #.........r.# #.# ####...# #..........@###.# ##....### #.............#.# #..#### #.....).....#†#.####.## #...........#.#.......# .###########.#.###...#.# ...# #.#.......#.# #..# ##.##.####.#.##### ###..# ###.....# #.#.....# #.....##....#### #.#####.# You could see a quokka. Vanquished Creatures An adder (D:2) A dart slug (D:2) An endoplasm (D:1) A hobgoblin (D:1) 4 jackals (D:2) 2 quokkas 3 ball pythons (D:1) A bat (D:1) 2 goblins (D:1) 3 kobolds 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vortahar the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 544 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 922 | D:1 | Learned a level 2 spell: Call Imp 1092 | D:2 | Reached XP level 3. HP: 11/25 MP: 4/6 1277 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_cross D:2: layout_basic Action || total ---------------------------++------- Attack: Normal || 123 Melee: Unarmed || 39 Spear || 84 Cast: Call Imp || 2 Stab: Sleeping || 4 Armour: Robe || 86 Dodge: Dodged || 76