Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12906207848531598265 1 TrashBuilds the Covered (level 1, 13/13 HPs) Began as a Gnoll Wanderer on July 2, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (123 turns). TrashBuilds the Covered (Gnoll Wanderer) Turns: 123, Time: 00:00:17 Health: 13/13 AC: 6 Str: 13 XL: 1 Next: 20% Magic: 2/4 EV: 9 Int: 12 God: Gold: 0 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 ring mail (worn) Talismans c - an inkwell talisman Potions b - a potion of brilliance Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 6.4 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 5.3 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 2.3 Evocations + Level 4.4 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 14% 2d7 17% 3 Martyr's Knell Necr/Summ 7% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (chance to affect: 64%) The rat struggles to resist. The rat bites you. You hit the rat. You kill the rat! No target in view! Unknown command. HP restored. Magic restored. You see here a rat corpse. You see here a rat corpse. You encounter a bat. Found a gold piece. The bat hits you but does no damage. Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (chance to affect: 64%) The bat struggles to resist. The bat hits you but does no damage. x2 Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (chance to affect: 64%) The bat struggles to resist. The bat barely misses you. The bat hits you but does no damage. You closely miss the bat. The bat hits you but does no damage. x2 You miss the bat. The bat hits you but does no damage. The bat closely misses you. You hit the bat. You kill the bat! Casting: Soul Splinter (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.. #..## ###...# #.#.... $....# #...# #.$### ### #.@†.# #.## ##.#.# #..# #.#.# # ##.# #.#.#.# ### #.# #.#.#.# #.# #.# #.....# #.# #.# ###.#.# #.# #.# #.#.# #.# .~# #.# #.#.# #.#≈.≈# There were no monsters in sight! Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TrashBuilds the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | TrashBuilds set off with the following items: a +0 club, a | +0 ring mail, an inkwell talisman, a potion of brilliance; | and the following spell memorised: Soul Splinter; and the | following spells available to memorise: Vampiric Draining, | Martyr's Knell. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 123 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_ring, amcnicky_mini_rare_corridor_liquid, minmay_misc_feat_hallway Action || total ---------------------------++------- Attack: Normal || 4 Melee: Club || 4 Cast: Soul Splinter || 3 Armour: Ring mail || 8 Dodge: Dodged || 2