Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1872170885382291888 5 OvoGordo the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on Oct 1, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (143 turns). OvoGordo the Conjurer (Octopode Conjurer) Turns: 143, Time: 00:00:35 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 80% Magic: 3/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls c - a scroll of teleportation {unknown} Potions d - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.2 Spellcasting * Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. The jackal closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the jackal. Your grab misses the jackal. You squeeze the jackal, but do no damage. The jackal barely misses you. You tentacle-slap the jackal. Your grab misses the jackal. The jackal is lightly wounded. The jackal closely misses you. x2 You miss the jackal. Your grab misses the jackal. The jackal is lightly wounded. The jackal bites you. You tentacle-slap the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You lose your grip on the jackal. You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The jackal bites you. You die... #.#.#.#..## #.........# #.#.#.#...# ###.......#.### ##...#.#.#.#...##### ...........#.......# ##...#######...†.#.# ###.## #.#.#.# ....########....@# # ##...........#.#h#.##### ...########..$..j†.....# .#.## ####.#.#.###.# ....# #...#..# ###.#### ###.. ..# .......#### #....∩# ..........# #... .. ........... .... .## You could see a gnoll and a jackal. Vanquished Creatures 2 hobgoblins (D:1) A jackal (D:1) A bat (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OvoGordo the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 130 | D:1 | Found Jassacsa's Antique Armour Boutique. 143 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_cross, serial_shops, shop, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 8 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 8 Drink: Magic || 1 Armour: None || 8 Dodge: Dodged || 9