Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 5532932895075793174 9 NetCreature the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on Apr 2, 2026. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:42 (258 turns). NetCreature the Grave Robber (Mummy Necromancer) Turns: 258, Time: 00:02:42 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 0/5 EV: 11 Int: 14 God: Gold: 6 SH: 0 Dex: 12 Spells: 2/6 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.1 Fighting + Level 1.6 Dodging + Level 1.9 Stealth + Level 2.8 Spellcasting + Level 4.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 3% 1 b - Kinetic Grapnel Frge 8% 1d4 22% 1 c - Grave Claw Necr 40% 2d9 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History * * * LOW HITPOINT WARNING * * * The quokka misses you. The hobgoblin closely misses you. Your soul wisp touches the quokka. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the hobgoblin. The goblin misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Grave Claw (safe; 6% risk of failure) (1/3 uses available) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a goblin, wielding a +0 dagger (moderately wounded, weak, ally target, soul-splintered) You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer the goblin! You kill the goblin! The last of your harvested death is exhausted. Your soul wisp completely misses the hobgoblin. You don't have enough magic to cast this spell. Casting: Grave Claw (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Kinetic Grapnel (safe; 22% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (55% to hit) You miscast Kinetic Grapnel. Nothing appears to happen. The quokka twitches its whiskers. The quokka bites you but does no damage. The goblin completely misses you. You don't have enough magic to cast this spell. The quokka barely misses you. Your soul wisp barely misses the quokka. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... #...# #..... #...# #####. .#########...###..... ..................... ######..##...#######. #...##.##...# #. ..#######...##.##.†.# #. ..........g.##.##...# #. .......?..g@##.####### #. ..........r###.......# #. .$....|..*..)..#####... .. ...........###.# !. ...........# #.# .. ...........# #.. ...........# #.## ...######### ### .. You could see a quokka, a hobgoblin (ally target), a goblin and a friendly soul wisp (summoned). Vanquished Creatures A quokka (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A hobgoblin (D:1) A bat (D:1) A kobold (D:1) 2 rats (D:1) 6 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NetCreature the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 160 | D:1 | Learned a level 1 spell: Kinetic Grapnel 218 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 231 | D:1 | Learned a level 2 spell: Grave Claw 258 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic Action || total ---------------------------++------- Attack: Normal || 18 Melee: Dagger || 18 Cast: Soul Splinter || 9 Kinetic Grapnel || 1 Grave Claw || 1 Armour: Robe || 21 Dodge: Dodged || 17