Dungeon Crawl Stone Soup version 0.35-a0-978-g0941e263bb (webtiles) character file. Game seed: 16092744835980593831 932168 NephilaWeaver the Portalist (level 27, -4/148 HPs) Began as a Vine Stalker Fighter on Sept 3, 2026. Was the Champion of the Shining One. Slain by an eldritch tentacle (10 damage) ... called by a herald of the Abyss ... on level 5 of the Abyss. The game lasted 03:02:12 (75793 turns). NephilaWeaver the Portalist (Vine Stalker Fighter) Turns: 75793, Time: 03:02:13 Health: -4/148 AC: 37 Str: 27 XL: 27 Magic: 0/55 EV: 14 Int: 11 God: the Shining One [******] Gold: 15011 SH: 30 Dex: 29 Spells: 49/62 levels left rFire + + + (20%) w - +9 eudemon blade (holy) {god gift} rCold + + + (20%) E - +5 tower shield of Youthful Indiscretion {rN+ rCorr} rNeg + + + (0%) k - +17 crystal plate armour of the Nuckelavee {rF++} rPois + (33%) B - +1 helmet "Rakhla" {Int+1} rElec + (33%) S - +2 cloak {rPois} rCorr + (50%) G - +3 pair of gauntlets of War {Slay+5} SInv . n - +2 pair of boots of Qod Soa {Str+7} Will +++++ R - amulet of Apiomm {Chemistry rC+ Will+++ Dex-5 Stlth+} Stlth g - ring of Wexoschui {^Drain rElec MP+9 AC+4 Dex+9} HPRegen 1.24/turn C - ring of Okenikk {rC+ rN+ Will++} MPRegen 0.34/turn %: guardian spirit @: resistant, corroded (-18), glowing, studying 2 skills A: plant physiology, fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2, frail 1, strong-willed 1, mutation resistance 1 }: 9/15 runes: serpentine, barnacled, slimy, silver, demonic, glowing, magical, fiery, dark a: Renounce Religion (0%), Divine Shield (0%), Cleansing Flame (0%), Summon Divine Warrior (0%) You were on level 5 of the Abyss. You worshipped the Shining One. The Shining One was exalted by your worship. You visited 12 branches of the dungeon, and saw 56 of its levels. You visited Pandemonium 1 time, and saw 22 of its levels. You visited the Abyss 2 times. You visited 1 bazaar. You visited the chambers of the Necropolis 1 time. You also visited: Trove, Bailey, Ice Cave, Volcano and Wizlab. You collected 19862 gold pieces. You spent 4851 gold pieces at shops. Inventory: Hand Weapons w - a +9 eudemon blade of holy wrath (weapon) {god gift} Z - the +6 sword of Cerebov {flame} (You took it off Cerebov in Pandemonium) It cannot be enchanted further. Missiles c - 13 silver javelins d - 126 poisoned darts e - 4 atropa-tipped darts f - 54 stones h - 39 boomerangs m - 5 datura-tipped darts o - 14 curare-tipped darts p - 21 javelins x - 11 darts of disjunction J - 9 throwing nets Armour j - a +2 pair of gloves of parrying k - the +17 crystal plate armour of the Nuckelavee (worn) {rF++} (You found it in a treasure trove) rF++: It greatly protects you from fire. It cannot be enchanted further. l - a +2 cloak of willpower n - the +2 pair of boots of Qod Soa (worn) {Str+7} (You found it on level 7 of the Dungeon) Str+7: It affects your strength (+7). It cannot be enchanted further. v - a +2 pair of boots of flying B - the +1 helmet "Rakhla" (worn) {Int+1} (You found it in a treasure trove) Int+1: It affects your intelligence (+1). It cannot be enchanted further. E - the +5 tower shield of Youthful Indiscretion (worn) {rN+ rCorr} (You bought it in a shop on level 3 of the Crypt) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. G - the +3 pair of gauntlets of War (worn) {Slay+5} (You took it off a deep elf pyromancer on level 1 of the Elven Halls) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. K - the +0 pair of gloves of Wisdom {rN++ Int+3} (You found it on level 5 of the Pits of Slime) rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. S - a +2 cloak of poison resistance (worn) Y - a +1 tower shield of protection Jewellery a - the amulet "Ighyasol" {Wildshape ^Fragile rF++ rC+ Dex+3} (You bought it in a shop in Pandemonium) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). ^Fragile: It will be destroyed if unequipped. rF++: It greatly protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). b - the ring of Retue {rF+ rC+ Int-2 Dex+4} (You took it off a deep elf sorcerer on level 3 of the Elven Halls) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). g - the ring of Wexoschui (worn) {^Drain rElec MP+9 AC+4 Dex+9} (You took it off a hobgoblin on level 2 of the Dungeon) [ring of protection] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). AC+4: It affects your AC (+4). Dex+9: It affects your dexterity (+9). r - the amulet "Faps" {Chemistry rF+ rCorr} (You took it off a deep elf death mage on level 3 of the Elven Halls) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. t - the amulet "Lafueddu" {Spirit rPois rF++ Dex-3} (You found it on level 3 of the Crypt) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. rF++: It greatly protects you from fire. Dex-3: It affects your dexterity (-3). u - the ring "Qokhly" {rF+ MP+6 Int-2 Dex+6 SInv} (You found it in a treasure trove) [ring of dexterity] rF+: It protects you from fire. MP+6: It affects your magic capacity (+6). Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. y - the amulet of Iwkacos {rPois RegenMP+ Slay+3} (You found it in a treasure trove) [amulet of magic regeneration] rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). A - the ring of Simmout {Fly Dex+2} (You found it in a wizard's laboratory) [ring of flight] Fly: It grants you flight. Dex+2: It affects your dexterity (+2). C - the ring of Okenikk (worn) {rC+ rN+ Will++} (You found it in Pandemonium) [ring of willpower] rC+: It protects you from cold. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. F - the ring "Neyl Sul" {^Drain rElec rPois rCorr Dex+2} (You found it on level 5 of the Pits of Slime) [ring of poison resistance] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). H - the ring of Awe {rElec rPois rCorr Dex+6} (You found it in Pandemonium) [ring of dexterity] rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). I - the ring of Vial {Fly rElec rN+ AC+4} (You found it on level 5 of the Pits of Slime) [ring of protection] Fly: It grants you flight. rElec: It insulates you from electricity. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). N - the ring of the Pariah {^Contam Will+ Int+6 Slay+2} (You found it in Pandemonium) [ring of intelligence] ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Q - the ring "Tafydwosh" {Fly rN+++ Int+3 Slay-2 SInv} (You found it on level 2 of the Snake Pit) [ring of flight] Fly: It grants you flight. rN+++: It renders you almost immune to negative energy. Int+3: It affects your intelligence (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. R - the amulet of Apiomm (worn) {Chemistry rC+ Will+++ Dex-5 Stlth+} (You found it on level 2 of the Snake Pit) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rC+: It protects you from cold. Will+++: It greatly increases your willpower. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. V - the ring "Jacvirr" {Fly MP-7 Slay+6} (You found it in Pandemonium) [ring of flight] Fly: It grants you flight. MP-7: It affects your magic capacity (-7). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Wands d - a wand of digging (21) a - a wand of flame (102) e - a wand of charming (35) c - a wand of warping (32) f - a wand of mindburst (30) p - a wand of polymorph (29) b - a wand of acid (13) Scrolls N - 13 scrolls of noise w - 10 scrolls of enchant weapon f - 15 scrolls of fear b - 8 scrolls of blinking S - 9 scrolls of silence {!r} x - 16 scrolls of amnesia I - 14 scrolls of immolation t - 27 scrolls of teleportation r - 9 scrolls of revelation W - 4 scrolls of brand weapon g - 10 scrolls of fog p - 17 scrolls of poison V - 10 scrolls of vulnerability s - 5 scrolls of butterflies a - 2 scrolls of enchant armour Potions m - 7 potions of might b - 15 potions of brilliance c - 35 potions of curing h - 7 potions of haste L - 13 potions of lignification A - 10 potions of attraction M - 13 potions of mutation a - 7 potions of ambrosia r - 6 potions of resistance B - 7 potions of berserk rage e - 12 potions of enlightenment C - 8 potions of cancellation g - 14 potions of magic Miscellaneous k - a +1 tin of tremorstones (2/2) g - a +1 lightning rod (4/4) h - a +2 sack of spiders i - a +0 phantom mirror j - a +3 Gell's gravitambourine (2/2) Skills: + Level 23.6 Fighting - Level 13.2(15.3) Short Blades + Level 12.7(15.0) Long Blades - Level 16.0 Throwing - Level 10.0 Armour - Level 14.0 Dodging - Level 20.0 Shields - Level 18.0 Spellcasting - Level 24.0 Translocations - Level 15.4 Air Magic + Level 19.7 Invocations You had 49 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Vhi's Electric Charg Tloc/Air 100% N/A 1% 4 A - Apportation Tloc 100% N/A 0% 1 B - Blink Tloc 100% N/A 1% 2 G - Gell's Gavotte Tloc 29% 2d(24-36) 2% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 100% N/A 1% 2 Swiftness Air 43% N/A 1% 3 Teleport Other Tloc 58% N/A 1% 3 Dispersal Tloc 29% N/A 2% 6 Volatile Blastmotes Fire/Tloc 72% 2d16 7% 3 Manifold Assault Tloc 29% N/A 14% 7 Static Discharge Conj/Air 52% 3-6/arc 21% 2 Dimensional Bullseye Hex/Tloc 18% N/A 22% 4 Iskenderun's Mystic Bla Conj/Tloc 36% 2d9 (+2d4 22% 4 Summon Forest Summ/Tloc 18% N/A 52% 5 Disjunction Tloc 29% N/A 71% 8 Mephitic Cloud Conj/Alch/Air 31% N/A 75% 3 Forge Lightning Spire Air/Frge 26% 3d5 78% 4 Foxfire Conj/Fire 36% 2x1d5 97% 1 Freeze Ice 36% 1d5 97% 1 Magic Dart Conj 36% 1d4 97% 1 Sandblast Erth 18% 2d7 97% 1 Slow Hex 36% N/A 97% 1 Arcjolt Conj/Air 13% 1d23 98% 5 Construct Spike Launche Frge 18% 2d3 99% 2 Mercury Arrow Conj/Alch 28% 2d7 99% 2 Searing Ray Conj 18% 2d5 99% 2 Call Canine Familiar Summ 9% N/A 100% 3 Frozen Ramparts Ice 18% 1d3 100% 3 Hailstorm Conj/Ice 9% 3d6 100% 3 Inner Flame Hex/Fire 9% N/A 100% 3 Launch Clockwork Bee Frge 9% N/A 100% 3 Ozocubu's Armour Ice 9% N/A 100% 3 Passwall Erth 9% N/A 100% 3 Sigil of Binding Hex 9% N/A 100% 3 Summon Ice Beast Ice/Summ 9% N/A 100% 3 Tukima's Dance Hex 9% N/A 100% 3 Awaken Armour Erth/Frge 18% N/A 100% 4 Brom's Barrelling Bould Conj/Erth 9% 2d4 100% 4 Cause Fear Hex 4% N/A 100% 4 Eringya's Surprising Cr Summ 9% N/A 100% 4 Flame Wave Conj/Fire 9% 2d6 100% 4 Forge Blazeheart Golem Fire/Frge 9% N/A 100% 4 Fulminant Prism Conj/Alch 7% 3d7 100% 4 Ignite Poison Fire/Alch 14% N/A 100% 4 Iskenderun's Battlesphe Conj/Frge 9% 2d8 100% 4 Leda's Liquefaction Alch/Erth 7% N/A 100% 4 Petrify Alch/Erth 7% N/A 100% 4 Sticky Flame Fire/Alch 14% 2d5 100% 4 Summon Seismosaurus Egg Summ/Erth 9% N/A 100% 4 Alistair's Intoxication Alch 9% N/A 100% 5 Detonation Catalyst Fire/Alch 14% 2d9 100% 5 Fireball Conj/Fire 4% 3d4 100% 5 Freezing Cloud Conj/Ice/Air 10% 6-21 100% 5 Hoarfrost Cannonade Ice/Frge 4% 3d6/3d12 100% 5 Irradiate Conj/Alch 7% 3d14 100% 5 Lee's Rapid Deconstruct Erth 4% 3d5* 100% 5 Nazja's Percussive Temp Frge 4% 4d4 100% 5 Summon Mana Viper Hex/Summ 9% N/A 100% 5 Yara's Violent Unravell Hex/Alch 7% 3d5 100% 5 Bombard Conj/Erth 4% 9d2 100% 6 Conjure Ball Lightning Conj/Air 13% 3x3d6 100% 6 Eringya's Noxious Bog Alch 7% 4d6 100% 6 Forge Monarch Bomb Fire/Frge 4% 4d6 100% 6 Forge Phalanx Beetle Frge 4% N/A 100% 6 Fortress Blast Frge 12% 6d18 100% 6 Permafrost Eruption Ice/Erth 4% 2x4d2 100% 6 Plasma Beam Fire/Air 13% 2x1d24 100% 6 Starburst Conj/Fire 4% 6d4 100% 6 Summon Cactus Giant Summ 4% N/A 100% 6 Diamond Sawblades Frge 4% 4d4 100% 7 Hellfire Mortar Fire/Erth/Frge 4% 4d5 100% 7 Magnavolt Erth/Air 13% 4d11 100% 7 Orb of Destruction Conj 4% 9d5 100% 7 Ozocubu's Refrigeration Ice 4% 4d8 100% 7 Sphinx Sisters Hex/Summ 4% N/A 100% 7 Splinterfrost Shell Ice/Frge 4% 6d5 100% 7 Fulsome Fusillade Conj/Alch 7% (3-5)d6 100% 8 Ignition Fire 4% 3d4 100% 8 Maxwell's Capacitive Co Air 21% ∞ 100% 8 Chain Lightning Conj/Air 13% 3d17 100% 9 Dragon's Call Summ 4% N/A 100% 9 Fire Storm Conj/Fire 4% 8d1 100% 9 Polar Vortex Ice 4% N/A 100% 9 Cigotuvi's Putrefaction Necr/Air Unusable N/A N/A 4 Call Imp Summ Unusable N/A N/A 2 Vampiric Draining Necr Unusable 2d6 N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:8 Shoals (4/4) Lair:3 Snake (4/4) Lair:3 Slime (5/5) Lair:5 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (3/3) Vaults:3 Tomb (0/3) Crypt:3 Depths (4/4) D:15 Zot (5/5) Depths:4 Bailey (visited) IceCv (visited) Volcano (visited) WizLab (visited) Gulch (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Shops: D:4 [ Orc:2 **(! Elf:1 :* Elf:3 :(?: Shoals:2 :( Shoals:3 [: Shoals:4 ( Snake:1 : Vaults:4 : Crypt:3 * Depths:1 ** Depths:3 ==: Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: D:15** Lair:5 Pandemonium: Depths:2 Ziggurat: Depths:1 Annotations: D:5 2 transporters Zot:5 exclusion: floor Innate Abilities, Weirdness & Mutations Your plant body is immune to sleep, blinding, and asphyxiation. You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are frail. (-10% HP) You are strong-willed. (Will+) You are somewhat resistant to further mutation. Message History The guardian serpent hits you but does no damage. You hit the starcursed mass but do no damage. You bite the starcursed mass. You drain its power. You feel invigorated. The starcursed mass is moderately damaged. The starcursed mass shudders and is absorbed by its neighbour. You feel very sick. The glowing orange brain falters for a moment. The eldritch tentacle slaps you but does no damage. The eldritch tentacle claws you but does no damage. The naga warrior roars a battlecry! Your daeva hits the starcursed mass with a +5 eudemon blade of holy wrath! The starcursed mass shudders and is absorbed by its neighbour. You slice the herald of the Abyss!! You kill the herald of the Abyss! The Shining One accepts your kill. You feel very sick. The guardian serpent barely misses you. The starcursed mass engulfs your daeva! The starcursed mass shocks your daeva! The eldritch tentacle slaps you but does no damage. The eldritch tentacle claws you!! * * * LOW HITPOINT WARNING * * * The eldritch tentacle shocks you. You resist. * * * LOW HITPOINT WARNING * * * The guardian serpent coils itself and waves its upper body at you. The bolt of poison hits you. You are more poisoned. You resist. * * * LOW HITPOINT WARNING * * * You are too confused! Your system rejects the healing. You feel better. You extract magical energy from the potion. You block the eldritch tentacle's attack. The eldritch tentacle claws you! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. You block the naga warrior's attack. The merfolk avatar chants a haunting song. You resist with almost no effort. Your daeva resists with almost no effort. A chorus of shrieks assaults your mind. * * * LOW HITPOINT WARNING * * * You block the guardian serpent's attack. You block the starcursed mass's attack. The eldritch tentacle slaps you! * * * LOW HITPOINT WARNING * * * The eldritch tentacle freezes you. You resist. * * * LOW HITPOINT WARNING * * * The eldritch tentacle claws you!! * * * LOW HITPOINT WARNING * * * The eldritch tentacle slaps you! You die... ⌠. ##########' #≈#≈#G##≈#..# #'^^X@ωNF.^.# . #.#.#AωS*§#N##⌠. #φ##XX