Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7827056922816964236 511 Mate1991 the Conjurer (level 7, -2/36 HPs) Began as a Gargoyle Conjurer on Oct 11, 2026. Slain by an ice devil (9 damage) ... summoned by a kobold demonologist ... on level 4 of the Dungeon. The game lasted 00:10:53 (5207 turns). Mate1991 the Conjurer (Gargoyle Conjurer) Turns: 5207, Time: 00:10:53 Health: -2/36 AC: 11 Str: 10 XL: 7 Next: 19% Magic: 8/13 EV: 10 Int: 21 God: Gold: 229 SH: 0 Dex: 8 Spells: 12/15 levels left rFire + . . (50%) e - +1 dagger (flame) rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) h - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of dissipation Stlth ++ d - ring of protection from fire HPRegen 0.26/turn f - +4 ring of protection MPRegen 0.13/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 229 gold pieces. Inventory: Hand Weapons e - a +1 dagger of flaming (weapon) Missiles b - 2 throwing nets Armour a - a +0 robe (worn) g - the Charlatan's Orb {orb Charlatan} (You found it on level 3 of the Dungeon) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. h - a +0 helmet (worn) Jewellery c - an amulet of dissipation (worn) d - a ring of protection from fire (worn) f - a +4 ring of protection (worn) i - a +6 ring of strength Wands a - a wand of flame (9) Scrolls t - 2 scrolls of teleportation I - a scroll of immolation V - a scroll of vulnerability a - 3 scrolls of enchant armour b - a scroll of blinking h - a scroll of fog {unknown} j - 2 scrolls of enchant weapon {unknown} m - a scroll of acquirement {unknown} i - a scroll of identify Potions g - 3 potions of magic c - 4 potions of curing k - a potion of mutation {unknown} d - a potion of might {unknown} f - a potion of heal wounds {unknown} l - a potion of moonshine {unknown} n - 2 potions of enlightenment {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 4.5 Spellcasting * Level 6.6 Conjurations * Level 3.0 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 18% 3d7 9% 3 Apportation Tloc 8% N/A 12% 1 Kinetic Grapnel Frge 16% 1d4 12% 1 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Call Canine Familiar Summ 4% N/A 34% 3 Sigil of Binding Hex 4% N/A 34% 3 Cause Fear Hex 2% N/A 75% 4 Orb of Destruction Conj 16% 9d7 99% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Qazlal Trog Shops: D:4 ( Annotations: D:4 Edmund D:5 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +4) Message History The centaur zombie barely misses you. The centaur zombie kicks you but does no damage. The bullfrog zombie hits you. The kobold demonologist casts a cantrip, but nothing happens. The scorpion zombie hits you but does no damage. x2 You climb upwards. Level annotation: Edmund There is a stone staircase leading down here. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (60% to hit) The puff of flame hits the kobold demonologist. The kobold demonologist is lightly wounded. The kobold demonologist hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 73% to hit) You focus your ray upon the kobold demonologist. The searing ray hits the kobold demonologist! The kobold demonologist is moderately wounded. (Press . to maintain the ray.) The kobold demonologist closely misses you. The searing ray hits the kobold demonologist! The kobold demonologist is heavily wounded. The kobold demonologist casts a spell. The searing ray hits the kobold demonologist! The kobold demonologist is severely wounded. The kobold demonologist looks encouraged for a moment. The searing ray hits the kobold demonologist. The kobold demonologist is almost dead. You finish channelling your searing ray. The kobold demonologist looks braver for a moment. The ice devil hits you! The ice devil freezes you!! Ouch! That really hurt! The kobold demonologist misses you. The ice devil hits you. * * * LOW HITPOINT WARNING * * * The ice devil freezes you! You die... #######.##.>.# ######.###..# #......# #..# #.###..# ##.### #.# #..# #...# #.###.÷# ##..### #...#<.# #....# #...[)########4K# #..........# ##@# #.....####.####.# #....<...#......# #....###.#..##.## #.....########.# #..).##.....##.# #....##.ß.ß.##.# #....#.......#.# #......ß._.ß...# You could see an ice devil (summoned) and a kobold demonologist. Vanquished Creatures Sigmund (D:2) A howler monkey (D:4) A bombardier beetle (D:4) A hound (D:4) 2 iguanas Robin (D:4) 13 adders 2 dart slugs 2 orcs A ribbon worm (D:2) 11 hobgoblins 3 quokkas 8 ball pythons 7 bats 7 endoplasms 8 frilled lizards 12 goblins 9 kobolds 8 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mate1991 the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 267 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 1309 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/6 1601 | D:2 | Reached skill level 5 in Conjurations 1693 | D:2 | Encountered Sigmund 2328 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/8 2414 | D:3 | Found the Charlatan's Orb {orb Charlatan} 2423 | D:3 | Got the Charlatan's Orb {orb Charlatan} 2604 | D:3 | Found a faded altar of an unknown god. 2620 | D:3 | Got Plato's Precepts of Structure 2848 | D:3 | Reached skill level 1 in Evocations 3008 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/10 3323 | D:4 | Encountered Robin 3462 | D:4 | Killed Robin 3933 | D:4 | Reached skill level 6 in Conjurations 3933 | D:4 | Reached XP level 6. HP: 32/32 MP: 7/11 4007 | D:4 | Found a bloodstained altar of Trog. 4007 | D:4 | Found a stormy altar of Qazlal. 4182 | D:4 | Found Catouho's Antique Weapon Boutique. 4254 | D:4 | Encountered Edmund 4297 | D:5 | Entered Level 5 of the Dungeon 4403 | D:4 | Found a hazy altar of Hepliaklqana. 4427 | D:5 | Encountered a kobold demonologist 4534 | D:4 | Learned a level 2 spell: Searing Ray 4760 | D:2 | Killed Sigmund 4761 | D:2 | Reached XP level 7. HP: 32/36 MP: 7/13 5199 | D:5 | Encountered Ijyb 5205 | D:4 | Encountered an ice devil 5207 | D:4 | Slain by an ice devil Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_ring, minmay_unequal D:2: layout_basic, kennysheep_generic_room_9, minivault_23, minmay_divided_ellipse, uniq_sigmund D:3: minmay_bubble_buster, layout_basic, shapermc_ecumenical_altar_rom_forum D:4: layout_basic, nicolae_hepliaklqana_hall_of_mighty_ancestors, jmf_multi_god_temple, serial_shops, nicolae_shop_swords_in_saltire, minmay_misc_feat_hallway, uniq_edmund, uniq_robin D:5: layout_loops_ring, nicolae_elyvilon_white_marble_altar, nicolae_overflow_rhomboverflow, serial_undead, serial_undead_f, serial_undead_b, serial_undead_f, serial_undead_c, serial_undead_c, serial_undead_d, serial_undead_e, minmay_between, uniq_ijyb Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.6 Spellcasting | 3 4 | 4.5 Evocations | 1 2 3 | 3.0 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 21 | 5 | || 26 Melee: Unarmed | 18 | | || 18 Dagger | 3 | 5 | || 8 Cast: Magic Dart | 88 | 110 | 6 || 204 Searing Ray | | 3 | 1 || 4 Evoke: Wand of flame | | 8 | 1 || 9 Read: Identify | 1 | 3 | || 4 Fear | 1 | 1 | || 2 Teleportation | 1 | | || 1 Noise | 1 | | || 1 Immolation | 1 | | || 1 Armour: Robe | 21 | 39 | 13 || 73 Dodge: Dodged | 22 | 48 | 5 || 75