Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12583433713840710996 31 Ladalael the Grave Robber (level 3, 21/21 HPs) Began as an Octopode Necromancer on June 16, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:06:09 (1121 turns). Ladalael the Grave Robber (Octopode Necromancer) Turns: 1121, Time: 00:06:10 Health: 21/21 AC: 1 Str: 15 XL: 3 Next: 22% Magic: 6/6 EV: 12 Int: 17 God: Gold: 34 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . (100%) e - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) c - +6 ring of strength rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 hand axe e - a +0 spear (weapon) f - a +0 long sword g - a +2 whip of holy wrath Magical Staves b - a staff of conjuration Jewellery c - a +6 ring of strength (worn) Scrolls c - 2 scrolls of enchant weapon {unknown} e - a scroll of vulnerability {unknown} h - 2 scrolls of identify {unknown} j - a scroll of poison {unknown} k - a scroll of fear {unknown} Potions g - 2 potions of magic d - 2 potions of heal wounds {unknown} Skills: + Level 0.2 Polearms + Level 2.4 Dodging + Level 3.4 Stealth + Level 2.3 Spellcasting + Level 4.2 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 b - Grave Claw Necr 32% 2d9 4% 2 c - Vampiric Draining Necr 16% 2d7 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 16% N/A 32% 4 Curse of Agony Necr 16% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your soul wisp touches the ribbon worm. Reach: e) +0 spear Press: ? - help, Dir - move target Aim: a ribbon worm (moderately wounded, ally target, 79% to hit and 77% to hit with your grab and squeeze) You reach to attack! You hit the ribbon worm. The ribbon worm is heavily wounded. Your soul wisp barely misses the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits your soul wisp but does no damage. Reach: e) +0 spear Press: ? - help, Dir - move target Aim: a ribbon worm (heavily wounded, catching its breath, ally target, 79% to hit and 77% to hit with your grab and squeeze) You reach to attack! You hit the ribbon worm. The ribbon worm is heavily wounded. Your soul wisp touches the ribbon worm. The ribbon worm bites your soul wisp! Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! Reach: e) +0 spear Press: ? - help, Dir - move target Aim: a ribbon worm (heavily wounded, catching its breath, 79% to hit and 77% to hit with your grab and squeeze) You reach to attack! You barely miss the ribbon worm. The ribbon worm is heavily wounded. Reach: e) +0 spear Press: ? - help, Dir - move target Aim: a ribbon worm (heavily wounded, catching its breath, 79% to hit and 77% to hit with your grab and squeeze) You hit the ribbon worm. You grab the ribbon worm. The ribbon worm is almost dead. You constrict the ribbon worm. You kill the ribbon worm! Okay, then. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Unknown command. You see here a ribbon worm corpse. Found a stone staircase leading up. k - a scroll labelled XUXOAWOQYI Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #####..#...# #.# #.#..# ......... #.# #.#.#..# ####.#.#.#.#.# #.#.#..# ...#........ #.#.#..# ##...#.#.######.#.#%.# ...>.... .........# ### ##.#..††# #.####.#.†..# #@..........# #.####.#....# #.# .....#..# #.#.##.###..# #.# #.# #..# #.# #.# #... #.# #.# #.## #.# #<. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 4 hobgoblins 3 ball pythons A bat (D:1) 3 endoplasms (D:1) A frilled lizard (D:1) A goblin (D:2) A kobold (D:2) 17 rats 33 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A goblin (D:1) 2 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ladalael the Octopode Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 347 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 924 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1107 | D:2 | Learned a level 2 spell: Grave Claw 1111 | D:2 | Learned a level 3 spell: Vampiric Draining 1121 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_ring, minmay_rat_gold_closets D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.4 Polearms | | 0.2 Dodging | | 2.4 Spellcasting | | 2.3 Necromancy | | 4.2 Action || total ---------------------------++------- Attack: Normal || 50 Melee: Dagger || 11 Tentacles || 8 Constrict || 13 Hand axe || 5 Spear || 34 Cast: Soul Splinter || 11 Stab: Sleeping || 14 Armour: None || 13 Dodge: Dodged || 5