Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7304210072793048383 24 LSDdune the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on July 29, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon on Aug 1, 2026. The game lasted 00:06:34 (373 turns). LSDdune the Conjurer (Deep Elf Conjurer) Turns: 373, Time: 00:06:34 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 79% Magic: 0/8 EV: 11 Int: 22 God: Gold: 12 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} c - a scroll of revelation {unknown} Skills: + Level 2.9 Dodging + Level 3.0 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Anguish Hex/Necr 1% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The jackal barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The jackal attacks as it pursues you! The jackal closely misses you. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The jackal attacks as it pursues you! The jackal bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is moderately wounded. The jackal bites you. You die... .. ....# #.#......#.# ###.# ...# ##.#.....###.## #...$.##.## #..###..## ##†. ......†...# ##..# #.#.###.## ......##..## ##...# #....#.## ...... #:#.###.#..# ####..## >..>..#####h#.###..# #)## .## ..# ##h## ##.# #.# #.###.#@###.## #.# #.#.#.#.#.# #.# ## . #.#.<.#.# ..# #.. . #.#.#.#.#.# ### #.# #. ##.###.#.###.# # #.# #.##.# ##.## #..# #.# #.#. ##.#.####..# ##.# #.. ##.###.#...##.#####... ### #.##.## ##..# ......... You could see 2 jackals. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 7 jackals (D:1) 5 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LSDdune the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 92 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 373 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_ring, kennysheep_pointless_box Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Magic Dart || 51 Drink: Magic || 1 Stab: Sleeping || 1 Armour: Robe || 16 Dodge: Dodged || 20