Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 18289093307509819802 144 LSDdune the Conjurer (level 5, -7/28 HPs) Began as a Deep Elf Conjurer on July 7, 2026. Mangled by a gnoll ... wielding a +0 whip (8 damage) ... on level 4 of the Dungeon. The game lasted 00:01:23 (2442 turns). LSDdune the Conjurer (Deep Elf Conjurer) Turns: 2442, Time: 00:01:24 Health: -7/28 AC: 2 Str: 4 XL: 5 Next: 5% Magic: 4/13 EV: 12 Int: 25 God: Gold: 209 SH: 0 Dex: 13 Spells: 11/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 209 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +4 ring of slaying Wands c - a wand of iceblast (15) Scrolls c - 2 scrolls of silence {unknown} e - 2 scrolls of identify {unknown} h - 2 scrolls of vulnerability {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of acquirement {unknown} Potions g - a potion of magic d - 4 potions of heal wounds {unknown} f - a potion of curing {unknown} j - a potion of moonshine {unknown} k - a potion of haste {unknown} n - a potion of enlightenment {unknown} o - a potion of brilliance {unknown} Skills: + Level 3.8 Dodging + Level 4.1 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 1% 2 Sublimation of Blood Necr 5% N/A 13% 2 Inner Flame Hex/Fire 5% N/A 26% 3 Brom's Barrelling Bould Conj/Erth 18% 2d5 30% 4 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Battlesphe Conj/Frge 18% 2d9 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Anguish Hex/Necr 2% N/A 65% 4 Vhi's Electric Charge Tloc/Air 10% N/A 65% 4 Summon Mana Viper Hex/Summ 5% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Makhleb Annotations: D:4 2 transporters Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip! You die... ##....##.##.....## ## ....####.###...## .#..####.# #+## .........# #.# ## ###.#########.# .. #.##......#.## j# #.##.####....##j# ##.##.# #.....#j## #...#.####....#@..# #........#.#.##.#.# #...#.##......... # #####.####.####### #.# #.# #.. ..# ### ## You could see 3 gnolls. Vanquished Creatures Jessica (D:3) 4 adders (D:3) A gnoll (D:4) A dart slug (D:2) 8 orcs 3 ribbon worms (D:2) 3 hobgoblins 3 jackals (D:1) 3 quokkas 7 ball pythons 6 bats 9 endoplasms 2 frilled lizards (D:1) 5 goblins 5 kobolds 11 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LSDdune the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D:1 | Encountered an electric eel 106 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 755 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 789 | D:2 | Found a broken altar of Ashenzari. 1633 | D:3 | Encountered Jessica 1635 | D:3 | Killed Jessica 1636 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 1778 | D:3 | Reached skill level 5 in Conjurations 1824 | D:3 | Found a burning altar of Makhleb. 2231 | D:4 | Found a transporter. 2324 | D:4 | Identified the quill talisman "Iwnimu" {Will+ Dex+3 Stlth-} 2329 | D:4 | Found a transporter. 2434 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/13 2442 | D:4 | HP: 1/28 [gnoll/+0 spear (3)] 2442 | D:4 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_rooms, amcnicky_mini_corridor_feature, minmay_misc_feat_pillars, serial_bayou_lagoon_a D:2: layout_loops_ring, basic_altar, minmay_misc_feat_chi D:3: layout_basic, nicolae_makhleb_no_cleanup_necessary, chequers_serial_rivers_small_b, minmay_misc_feat_tiny, uniq_crazy_yiuf_cottage, uniq_jessica D:4: gammafunk_steamed_eel, layout_loops_corners, nicolae_cheibriados_dopplering, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.1 Dodging | 3 | 3.8 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | || 7 Melee: Unarmed | 7 | || 7 Cast: Magic Dart | 100 | 52 || 152 Armour: Robe | 4 | 7 || 11 Dodge: Dodged | 4 | 2 || 6