Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17711044451517275977 18 LSDdune the Conjurer (level 2, 0/1 HPs) Began as a Deep Elf Conjurer on July 2, 2026. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (472 turns). LSDdune the Conjurer (Deep Elf Conjurer) Turns: 472, Time: 00:00:39 Health: 0/1 AC: 1 Str: 4 XL: 2 Next: 48% Magic: 7/8 EV: 12 Int: 22 God: Gold: 85 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois . (100%) b - +1 hat rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.22/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, magic regeneration a: End Transformation (0%) You were on level 1 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (melded) b - a +1 hat (worn) Scrolls c - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} Baubles g - 2 flux baubles Skills: + Level 2.8 Dodging + Level 2.9 Stealth + Level 3.3 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a rat. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the rat. You kill the rat! Found a rimehorn talisman and a ring mail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a rat corpse. You encounter a frilled lizard. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! A bat comes into view. You see here a rimehorn talisman. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. The bat is moderately wounded. The bat hits you. Ouch! That really hurt! You die... #...#..#.....#... ##...#..#.....#... #####...###.##.).##... .......#[#..#...#.... #.....##.##.##.##..#. #.....#...#).#.#...#. #....##...##.###...#. #...b#.....#..#...... #####.p#.....#..#...... ............†......####. +##.#####.###.##+#.# #. #ß #.# #......# ## #.# #......##### #.# ##.......... #.. #....###### .....###.##### ##...# #.# #.# You could see a bat. Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) 6 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LSDdune the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 160 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 472 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic, shapermc_ecumenical_altar_petra, minmay_unequal Action || total ---------------------------++------- Cast: Magic Dart || 36 Armour: None || 1 Dodge: Dodged || 5