Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 3137382823741336841 23 Kelerick the Firebug (level 2, -2/20 HPs) Began as a Demigod Fire Elementalist on May 1, 2026. Slain by an orc ... wielding a +0 war axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:16 (1152 turns). Kelerick the Firebug (Demigod Fire Elementalist) Turns: 1152, Time: 00:04:17 Health: -2/20 AC: 2 Str: 9 XL: 2 Next: 54% Magic: 4/7 EV: 11 Int: 17 God: Gold: 102 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . (100%) b - +0 great sword rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons b - a +0 great sword (weapon) Armour a - a +0 robe (worn) Talismans c - the inkwell talisman "Nadofe" {Rampage rF+ Str+3} (You found it on level 1 of the Dungeon) [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. Str+3: It affects your strength (+3). Skills: + Level 1.9 Dodging + Level 2.3 Stealth + Level 0.2 Unarmed Combat + Level 2.1 Spellcasting + Level 0.8 Conjurations + Level 3.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 b - Scorch Fire 24% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 2% N/A 19% 1 Static Discharge Conj/Air 6% 3-4/arc 24% 2 Inner Flame Hex/Fire 6% N/A 30% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 30% 3 Swiftness Air 1% N/A 50% 3 Vampiric Draining Necr 1% 2d6 50% 3 Flame Wave Conj/Fire 8% 2d5 65% 4 Brom's Barrelling Bould Conj/Erth 3% 2d4 85% 4 Fulsome Fusillade Conj/Alch 1% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The orc barely misses you. Your foxfire dissipates! The orc attacks as it pursues you! The orc hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: an orc, wielding a +0 war axe and wearing a +0 scale mail (heavily wounded) Flames lash the orc. The orc is severely wounded. The orc's fire resistance burns away. The orc barely misses you. Casting: Foxfire (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Okay, then. Press: ? - help, Dir - look around, f - activate Look: an orc, wielding a +0 war axe and wearing a +0 scale mail (heavily wounded, susceptible) As you read the scroll of vulnerability, it crumbles to dust. A wave of despondency washes over your surroundings. The orc closely misses you. Okay, then. Unknown command. Magic courses through your body. The orc closely misses you. Casting: Scorch (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: an orc, wielding a +0 war axe and wearing a +0 scale mail (heavily wounded, weak-willed) Flames lash the orc. You kill the orc! The orc is no longer more vulnerable to fire. The orc misses you. Casting: Scorch (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: an orc, wielding a +0 war axe and wearing a +0 scale mail (heavily wounded, weak-willed) Flames lash the orc. You kill the orc! The orc hits you with a +0 war axe! You die... #.......##....#.#.## ##.##.###.. #....... #..##.# .# #....### #r###.# .# #....# ##.# .###.# #....# ####..# ..#..# #....# #....## #...# #....# #....#####..# #....# #....r)o@...# #....# #.....####.#######....### #.....# #............... #....## ################ #....# #....# #....# ###### You could see an orc (weak-willed) and a rat (weak-willed). Vanquished Creatures A dart slug (D:1) 2 orcs (D:2) An endoplasm (D:1) 3 hobgoblins 4 ball pythons 4 bats A frilled lizard (D:1) 4 goblins 2 kobolds (D:2) A quokka (D:1) 2 rats (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kelerick the Demigod Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 471 | D:1 | Reached XP level 2. HP: 19/20 MP: 5/7 652 | D:1 | Identified the inkwell talisman "Nadofe" {Rampage rF+ | Str+3} 825 | D:2 | Reached skill level 3 in Fire Magic 842 | D:2 | Learned a level 2 spell: Scorch 1008 | D:2 | HP: 1/20 [hobgoblin (4)] 1152 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_loops_ring, chequers_serial_rivers_room_b D:2: layout_rooms, amcnicky_mini_rare_corridor_liquid Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.1 Stealth | 2 | 2.3 Fire Magic | 3 | 3.0 Dodging | | 1.9 Unarmed Combat | | 0.2 Conjurations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 37 Melee: Unarmed || 18 Great sword || 19 Cast: Foxfire || 25 Scorch || 4 Drink: Heal wounds || 1 Magic || 1 Read: Identify || 3 Immolation || 1 Fog || 1 Vulnerability || 1 Stab: Sleeping || 3 Distracted || 1 Armour: Robe || 62 Dodge: Dodged || 62