Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1380630391446778668 13 Eremita the Tinkerer (level 2, 6/20 HPs) Began as a Gnoll Forgewright on Aug 8, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:50 (535 turns). Eremita the Tinkerer (Gnoll Forgewright) Turns: 535, Time: 00:00:50 Health: 6/20 AC: 2 Str: 9 XL: 2 Next: 37% Magic: 6/7 EV: 12 Int: 14 God: Gold: 12 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 7.0 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 46% 2d4 1% 2 Launch Clockwork Bee Frge 23% N/A 3% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 36% 4 Forge Lightning Spire Air/Frge 13% 3d4 36% 4 Irradiate Conj/Alch 2% 3d12 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You encounter a goblin. It is wielding a +0 club. The goblin shouts! The jackal barks! x2 The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you. x2 You hit the jackal but do no damage. Your bite misses the jackal. The jackal barely misses you. x2; The jackal bites you. x2 You hit the jackal. The jackal is almost dead. The jackal bites you. The jackal closely misses you. The goblin hits you but does no damage. The jackal closely misses you. The jackal bites you. The goblin hits you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. The goblin barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. x2; The jackal barely misses you. The goblin hits you but does no damage. The jackal bites you but does no damage. You closely miss the jackal. Your bite misses the jackal. The jackal is moderately wounded. The jackal bites you. The jackal bites you but does no damage. The goblin closely misses you. The jackal barely misses you. x2 The goblin closely misses you. You miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. The jackal misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #)####.#### #....†....# ### #########..... ..# #.........##.# #.# #.#######.##.# #.# #.# #.##.# ∆ #h# #.# #.##.. #h###.## #.#### #@h....# #.# ......g......# #.# .......#####..... ..# .$..... ##### ...>... ##...## #... #### You could see 3 jackals and a goblin. Vanquished Creatures 7 endoplasms (D:1) 2 ball pythons (D:1) A goblin (D:1) 2 hobgoblins (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eremita the Gnoll Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 302 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/7 535 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 9 Melee: Mace || 9 Cast: Kinetic Grapnel || 31 Armour: Robe || 21 Dodge: Dodged || 19