Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12876653707018499667 91 Elfuna the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on Sept 13, 2026. Slain by an orc ... wielding a +0 club (3 damage) ... on level 3 of the Dungeon. The game lasted 00:06:24 (1903 turns). Elfuna the Magician (Djinni Conjurer) Turns: 1903, Time: 00:06:25 Health: 0/31 AC: 2 Str: 6 XL: 4 Next: 88% Gold: 103 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of fear Potions d - a potion of enlightenment {unknown} A - a potion of attraction Skills: + Level 2.3 Dodging + Level 2.8 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Shock Conj/Air 88% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Shops: D:3 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc attacks as it pursues you! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 ring mail (100% to hit) The magic dart hits the orc. The orc is moderately wounded. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is moderately wounded. * * * LOW HITPOINT WARNING * * * The orc closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is moderately wounded. * * * LOW HITPOINT WARNING * * * The orc closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 ring mail (moderately wounded, 81% to hit) The searing ray misses the orc. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. You die... #......∩.# #####........# ##............+ ............).# ..............# ............).#### .........# #'#...# .........# #o#.#.# #.<.# #@..#.# +...+.:.###.# #...#####)..# #...# #)### #.#.#####)# ..#......<# ########### You could see an orc. Vanquished Creatures 4 gnolls (D:3) 2 orcs (D:3) A ribbon worm (D:2) 6 endoplasms 6 hobgoblins 4 jackals (D:2) 3 quokkas 11 ball pythons 3 bats 2 frilled lizards 5 goblins 4 kobolds 5 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Elfuna the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Elfuna set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 119 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 387 | D:1 | Reached XP level 3. HP: 15/25 MP: 0/0 387 | D:1 | Learned a level 1 spell: Shock 966 | D:2 | Found a glowing golden altar of the Shining One. 1228 | D:2 | You are sucked into a shaft and drop 1 floor! 1619 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1881 | D:3 | Found Vepnem's Antique Weapon Boutique. 1903 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_rooms, darby_ripple_courtyard D:2: layout_loops_cross, basic_altar, serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_cb, co_window_of_opportunity_b, co_window_2corner, co_window_paths_c, co_window_broadway_a, co_window_of_opportunity_c, co_window_sun, co_window_4corner_a, glass_columns_b, glass_columns_b, glass_columns_b D:3: layout_basic, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.8 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | || 4 Melee: Unarmed | 4 | || 4 Cast: Magic Dart | 82 | 11 || 93 Searing Ray | 3 | 4 || 7 Drink: Curing | 1 | || 1 Might | 1 | || 1 Ambrosia | 1 | || 1 Invisibility | 1 | || 1 Magic | 1 | || 1 Heal wounds | | 1 || 1 Lignification | | 1 || 1 Read: Identify | 1 | || 1 Fear | 1 | || 1 Teleportation | | 1 || 1 Summoning | | 1 || 1 Armour: Robe | 4 | 7 || 11 Dodge: Dodged | 6 | 8 || 14