Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6028567700670497340 14450 Elfuna the Covert (level 11, -1/83 HPs) Began as a Demonspawn Necromancer on July 29, 2026. Was a Priest of Kikubaaqudgha. Slain by an eight-headed hydra (6 damage) ... on level 3 of the Lair of Beasts on July 30, 2026. The game lasted 01:04:39 (13644 turns). Elfuna the Covert (Demonspawn Necromancer) Turns: 13644, Time: 01:04:40 Health: -1/83 AC: 10 Str: 8 XL: 11 Next: 88% Magic: 2/32 EV: 13 Int: 25 God: Kikubaaqudgha [***...] Gold: 429 SH: 0 Dex: 17 Spells: 8/26 levels left rFire . . . (100%) p - +3 scythe (distort) rCold + . . (50%) [offhand occupied] rNeg . . . (100%) h - +1 steam dragon scales rPois + (33%) (helmet unavailable) rElec + (33%) (cloak unavailable) rCorr . (100%) e - melded +0 pair of boots SInv . (no amulet) Will ..... r - ring of magical power Stlth +++++++ f - +4 ring of protection HPRegen 0.33/turn d - quill talisman of Xuataiwu {rElec rPois rC+ Stlth+} MPRegen 0.23/turn %: wizardry (x1) @: quill-form, animating dead (expiring) A: quills, claws 3, big brain 3, demonic magic 3, thin skeletal structure 1, robust 1 a: Renounce Religion (0%), Unearth Wretches (0%) You were on level 3 of the Lair of Beasts. You worshipped Kikubaaqudgha. Kikubaaqudgha was most pleased with you. You were covered in sharp quills. You visited 4 branches of the dungeon, and saw 14 of its levels. You collected 612 gold pieces. You spent 183 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger of protection m - a +3 spear n - a +1 demon whip of venom p - a +3 scythe of distortion (weapon) s - a +0 scimitar of flaming Missiles j - 4 poisoned darts (quivered) t - 2 javelins Armour b - a +0 robe e - a +0 pair of boots (melded) h - +1 steam dragon scales (worn) l - a +0 pair of gloves Magical Staves u - a staff of air Jewellery c - a ring of protection from cold f - a +4 ring of protection (worn) g - a ring of willpower k - a ring of see invisible q - a ring of poison resistance r - a ring of magical power (worn) Talismans d - the quill talisman of Xuataiwu (worn) {rElec rPois rC+ Stlth+} (You found it on level 1 of the Dungeon) [quill talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Stlth+: It makes you more stealthy. i - a rimehorn talisman o - a quill talisman v - the quill talisman "Begacha" {+Inv} (You found it on level 2 of the Lair of Beasts) [quill talisman] +Inv: It lets you turn invisible. w - the spore talisman of the Old and Reckless {rElec rPois Str-4} (You found it on level 2 of the Lair of Beasts) [spore talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. Str-4: It affects your strength (-4). x - a quill talisman Wands e - a wand of charming (14) c - a wand of iceblast (7) b - a wand of quicksilver (10) Scrolls p - a scroll of poison r - a scroll of revelation g - 2 scrolls of fog t - 3 scrolls of teleportation a - 2 scrolls of enchant armour i - a scroll of identify x - a scroll of amnesia Potions L - 2 potions of lignification f - 2 potions of moonshine m - 2 potions of might M - 3 potions of mutation c - 2 potions of curing r - a potion of resistance A - 2 potions of attraction Skills: + Level 3.9 Fighting + Level 1.3 Short Blades + Level 5.8 Polearms + Level 1.1 Throwing + Level 4.7 Dodging + Level 11.3 Stealth + Level 8.3 Spellcasting + Level 10.4 Necromancy + Level 2.9 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 100% 2d14 1% 2 c - Vampiric Draining Necr 58% 2d10 1% 3 d - Animate Dead Necr 58% N/A 1% 4 e - Curse of Agony Necr 58% N/A 1% 5 f - Fugue of the Fallen Necr 58% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Dispel Undead Necr 58% 3d21 1% 4 Slow Hex 40% N/A 2% 1 Anguish Hex/Necr 18% N/A 2% 4 Blink Tloc 20% N/A 3% 2 Lesser Beckoning Tloc 20% N/A 3% 2 Mercury Arrow Conj/Alch 20% 2d6 3% 2 Momentum Strike Conj/Tloc 20% 3d8 3% 2 Searing Ray Conj 20% 2d5 3% 2 Death Channel Necr 29% N/A 4% 6 Summon Ice Beast Ice/Summ 10% N/A 7% 3 Borgnjor's Vile Clutch Necr/Erth 18% N/A 8% 5 Cause Fear Hex 5% N/A 22% 4 Forge Blazeheart Golem Fire/Frge 10% N/A 22% 4 Iskenderun's Battlesphe Conj/Frge 10% 2d8 22% 4 Forge Phalanx Beetle Frge 5% N/A 96% 6 Sphinx Sisters Hex/Summ 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:5 Lair (3/5) D:8 Swamp (1/4) Lair:2 Snake: Lair:2-3 Spider: Lair:2-3 Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:4 ( D:8 **:( Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have claws for hands. You have an absolutely massive brain. (Int +6, Wiz) Spells you cast and wands you use may paralyse nearby enemies. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are robust. (+10% HP) Message History You slice the rime drake!! You kill the rime drake! Kikubaaqudgha accepts your kill. The dead are flying! Your reaping aura is weakening. Your wolf zombie bites the eight-headed hydra! Your wolf zombie barely misses the eight-headed hydra. The eight-headed hydra is struck by your quills. The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra closely misses you. The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra closely misses you. Okay, then. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel better. The ice encasing you melts away. Your wolf zombie bites the eight-headed hydra! Your wolf zombie bites the eight-headed hydra. The eight-headed hydra is struck by your quills. The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra closely misses you. The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you. You die... Kikubaaqudgha rasps: You have failed me! Welcome... death! #....## .... #.....##...## #............ ##.:.......... ........... ...Z... #ZDZ## .....# ##.@..# #....## #....## #.....## ####†..# #....... #..<..## ##....... #.....# #........ #......# #........ ##......# ##