Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 15312627794778680023 22 Dazztian the Magician (level 3, -1/25 HPs) Began as a Djinni Ice Elementalist on Nov 12, 2026. Slain by a shadow imp (3 damage) ... on level 2 of the Dungeon. The game lasted 00:09:05 (1350 turns). Dazztian the Magician (Djinni Ice Elementalist) Turns: 1350, Time: 00:09:06 Health: -1/25 AC: 6 Str: 7 XL: 3 Next: 7% Gold: 84 EV: 9 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) b - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) e - +0 ring mail rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves {Fire} SInv + (no amulet) Will ..... d - ring of see invisible Stlth + (no ring) HPRegen 0.24/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe c - a +0 leather armour e - a +0 ring mail (worn) f - a +0 pair of gloves of fire (worn) Jewellery d - a ring of see invisible (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of blinking {unknown} h - a scroll of teleportation {unknown} j - a scroll of fog {unknown} k - a scroll of revelation {unknown} Potions d - a potion of brilliance {unknown} Skills: + Level 0.1 Fighting + Level 0.3 Short Blades + Level 0.5 Armour + Level 2.3 Dodging + Level 2.0 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Forgecraft + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 12% 1 b - Frozen Ramparts Ice 32% 1d5 34% 3 c - Ozocubu's Armour Ice 16% N/A 34% 3 d - Summon Ice Beast Ice/Summ 16% N/A 34% 3 e - Poisonous Vapours Alch/Air 64% 1d3 12% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Freeze (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (lightly wounded, 100% to hit) You freeze the shadow imp. The shadow imp resists. The shadow imp is moderately wounded. The shadow imp barely misses you. Casting: Freeze (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (moderately wounded, 100% to hit) You freeze the shadow imp but do no damage. The shadow imp completely resists. The shadow imp hits you. Casting: Freeze (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (moderately wounded, 100% to hit) You freeze the shadow imp. The shadow imp resists. The shadow imp is moderately wounded. The shadow imp hits you. You barely miss the shadow imp. The shadow imp is moderately wounded. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You barely miss the shadow imp. The shadow imp is moderately wounded. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You hit the shadow imp. The shadow imp is heavily wounded. The shadow imp barely misses you. You hit the shadow imp but do no damage. The shadow imp is heavily wounded. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You closely miss the shadow imp. The shadow imp is heavily wounded. The shadow imp hits you. You die... ...>....###w# .# ...<........##.# ## ###.##...$...).w .. #.##.######)## #. #.##.# ###.## #. #.##.# #..... #. #.##.# #<#.## ###.##.####.##.# #.#.# .......@.......####†#.# ###..#.5#...........#.# # #..#.#########.# #..#.# #.# ...#.# #.# .#.##.# #.# #.#. ... #.# # .. ... ... ..# You could see a shadow imp. Vanquished Creatures 2 ribbon worms (D:2) 4 endoplasms (D:1) 2 hobgoblins A quokka (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) 5 goblins 2 kobolds (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dazztian the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | Dazztian set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 436 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 1243 | D:2 | Reached XP level 3. HP: 11/25 MP: 0/0 1243 | D:2 | Learned a level 1 spell: Poisonous Vapours 1350 | D:2 | Slain by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_corners, minmay_misc_feat_cross D:2: layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.3 Armour | | 0.5 Dodging | | 2.3 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Attack: Normal || 94 Melee: Dagger || 94 Cast: Freeze || 15 Stab: Sleeping || 2 Armour: Leather armour || 15 Ring mail || 55 Robe || 2 Dodge: Dodged || 47