Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 12539738860489871932 74 DECJ the Magician (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on May 14, 2026. Slain by an ogre ... wielding a +0 giant spiked club (27 damage) ... on level 3 of the Dungeon. The game lasted 00:02:46 (1758 turns). DECJ the Magician (Deep Elf Conjurer) Turns: 1758, Time: 00:02:47 Health: -3/24 AC: 3 Str: 4 XL: 4 Next: 10% Magic: 8/13 EV: 11 Int: 25 God: Gold: 76 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Missiles d - a throwing net Armour a - a +0 robe (worn) b - a +0 helmet (worn) Jewellery c - a ring of wizardry (worn) Scrolls c - a scroll of torment {unknown} d - a scroll of vulnerability {unknown} e - 3 scrolls of identify {unknown} h - a scroll of poison {unknown} Potions g - a potion of magic f - a potion of berserk rage {unknown} j - a potion of lignification {unknown} k - a potion of enlightenment {unknown} l - 2 potions of invisibility {unknown} n - a potion of might {unknown} o - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.2 Spellcasting + Level 5.0 Conjurations + Level 0.0 Translocations + Level 0.1 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 12% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 24% 1d1 3% 1 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The dart slug launches a dart at you. The slug dart hits you. The searing ray hits the dart slug. You kill the dart slug! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (66% to hit) You focus your ray upon the frilled lizard. The searing ray hits the frilled lizard! You kill the frilled lizard! (Press . to maintain the ray.) You stop channelling your searing ray. HP restored. Magic restored. You encounter an ogre. It is wielding a +0 giant spiked club. The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The ogre barely misses you. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is almost dead. The ogre barely misses you. The searing ray hits the ogre. The ogre is almost dead. You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ## ## .. .. ##. .# #.. .# #..#.# #....# ## #####O.# ...###...#@.# #...........# .....#.##.# ###..#....# #...<....# #.....##.# #........# #...†##.#### ###.. ... You could see an ogre. Vanquished Creatures 3 adders (D:2) 2 dart slugs 7 endoplasms 5 hobgoblins 4 quokkas 6 ball pythons 5 bats 5 frilled lizards 5 goblins 8 kobolds 3 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DECJ the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 266 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 269 | D:1 | Learned a level 2 spell: Searing Ray 629 | D:1 | Found a faded altar of an unknown god. 792 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1130 | D:2 | Reached skill level 5 in Conjurations 1429 | D:2 | Reached skill level 5 in Spellcasting 1488 | D:2 | Found Foinieq's Antique Weapon Shoppe. 1515 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/13 1520 | D:2 | Learned a level 4 spell: Fulminant Prism 1525 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1752 | D:3 | Encountered an ogre 1758 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, ebering_ecumenical_altar_petrified, nicolae_figureground_pulse D:2: layout_basic, serial_shops, nicolae_shop's_first_dollar D:3: layout_basic, minivault_25, grunt_decor_fettered Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Alchemy | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 83 | 3 || 86 Searing Ray | 1 | 3 || 4 Armour: Robe | 2 | 2 || 4 Dodge: Dodged | 4 | 2 || 6