Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7214714508110639705 555150 AlmostDecent the Slayer (level 25, -2/243 (245) HPs) Began as a Mountain Dwarf Fighter on Aug 19, 2026. Was an Initiate of Gozag. Killed by divine providence ... invoked by a white draconian stormcaller (13 damage) ... on level 3 of the Realm of Zot on Aug 20, 2026. The game lasted 03:26:30 (61820 turns). AlmostDecent the Slayer (Mountain Dwarf Fighter) Turns: 61820, Time: 03:26:30 HP: -2/243 (245) AC: 43 Str: 41 XL: 25 Next: 17% MP: 35/35 EV: 12 Int: 15 God: Gozag Gold: 10186 SH: 18 Dex: 9 Spells: 33/48 levels left rFire + + + (20%) I - +9 broad axe (freeze) rCold + + . (33%) J - +5 kite shield {Reflect} rNeg + + . (20%) z - +10 storm dragon scales of the Distant Future {rElec rPois rCorr Str+2} rPois + (33%) Y - +2 helmet "Piproh" {*Corrode rElec rN++} rElec + (33%) C - +2 cloak rCorr + (50%) x - +2 pair of gloves "Beciucre" {Parrying, rF+++ Fire} SInv . h - +2 pair of boots of Defence {rC++} Will +++.. O - amulet of regeneration Stlth w - ring "Exanweh" {Will+ Str+6} HPRegen 2.20/turn H - ring "Tucs" {Wiz Str+3 Int+5} MPRegen 0.24/turn %: corrode self (3%), reflection, wizardry (x1) @: corroded (-2), studying 4 skills, lightly drained A: runic magic, artefact enchanting, low MP 1, regeneration 1 }: 3/15 runes: decaying, serpentine, silver a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 3 of the Realm of Zot. You worshipped Gozag. Gozag was extremely pleased with you. You visited 10 branches of the dungeon, and saw 46 of its levels. You visited the Abyss 1 time. You visited the chambers of the Necropolis 1 time. You also visited: Gauntlet. You collected 29179 gold pieces. You spent 4851 gold pieces at shops. You paid 14142 gold pieces to Gozag. Inventory: Hand Weapons b - the +11 long sword of Mastery {freeze, rN+ Str+3 Int+3 SInv} (You found it on level 13 of the Dungeon) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. d - the +9 shortbow "Urchaygg" {freeze, rElec rCorr Dex+6} (You found it on level 2 of the Depths) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. n - a +3 hand cannon of flaming p - the +11 plutonium sword {mutate, ^Contam Stlth-} (You took it off a tengu reaver on level 5 of the Vaults) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. u - the +7 rapier of Risk Management {distort, Str+4 Dex-2} (You found it on level 11 of the Dungeon) Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). It can be maximally enchanted to +9. I - a +9 broad axe of freezing (weapon) P - a +5 eveningstar of flaming Missiles j - 3 throwing nets k - 78 poisoned darts (quivered) l - 23 curare-tipped darts m - 9 atropa-tipped darts Armour h - the +2 pair of boots of Defence (worn) {rC++} (You bought it in a shop on level 2 of the Orcish Mines) rC++: It greatly protects you from cold. It cannot be enchanted further. i - the +2 pair of gloves of Courage {rF++ Dex+3} (You found it on level 5 of the Vaults) rF++: It greatly protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. x - the +2 pair of gloves "Beciucre" (worn) {Parrying, rF+++ Fire} (You bought it in a shop on level 2 of the Orcish Mines) rF+++: It renders you almost immune to fire. Fire: It increases the power of your Fire spells. It cannot be enchanted further. z - the +10 storm dragon scales of the Distant Future (worn) {rElec rPois rCorr Str+2} (You found it on level 1 of the Elven Halls) rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. C - a +2 cloak (worn) E - a +0 cloak of corrosion resistance G - the +12 plate armour of Protective Custody {+Inv rF+} (You bought it in a shop on level 1 of the Lair of Beasts) +Inv: It lets you turn invisible. rF+: It protects you from fire. It cannot be enchanted further. J - a +5 kite shield of reflection (worn) Y - the +2 helmet "Piproh" (worn) {*Corrode rElec rN++} (You found it on level 3 of the Elven Halls) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. It cannot be enchanted further. Magical Staves e - a staff of conjuration f - a staff of cold s - a staff of cold t - a staff of alchemy y - the conjuration staff of Anxiety {Fly rPois Dex+4 Conj} (You found it on level 5 of the Vaults) [staff of conjuration] Fly: It grants you flight. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). Conj: It increases the power of your Conjurations spells. A - a staff of earth Jewellery a - the ring "Gakkaoh" {rF+ Str+5} (You found it on level 2 of the Depths) [ring of protection from fire] rF+: It protects you from fire. Str+5: It affects your strength (+5). c - the ring "Yso Urgh" {rPois rF+ rC+ Will+} (You found it on level 2 of the Depths) [ring of willpower] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. g - a +4 ring of slaying o - an amulet of magic regeneration q - a ring of see invisible r - a ring of wizardry v - a +4 ring of slaying w - the ring "Exanweh" (worn) {Will+ Str+6} (You found it in a Gauntlet) [ring of willpower] Will+: It increases your willpower. Str+6: It affects your strength (+6). B - a +6 ring of strength D - a ring of flight H - the ring "Tucs" (worn) {Wiz Str+3 Int+5} (You took it off a deep elf archer on level 3 of the Elven Halls) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). M - an amulet of reflection O - an amulet of regeneration (worn) Talismans K - a granite talisman Wands f - a wand of mindburst (30) p - a wand of polymorph (28) b - a wand of acid (23) d - a wand of digging (6) a - a wand of flame (43) e - a wand of paralysis (20) c - a wand of roots (31) Scrolls N - 4 scrolls of noise t - 15 scrolls of teleportation g - 5 scrolls of fog x - 7 scrolls of amnesia V - 3 scrolls of vulnerability f - 7 scrolls of fear I - 6 scrolls of immolation r - 6 scrolls of revelation p - 5 scrolls of poison i - 32 scrolls of identify T - a scroll of torment s - a scroll of butterflies b - 2 scrolls of blinking Potions C - 2 potions of cancellation b - 9 potions of brilliance g - 6 potions of magic a - 7 potions of ambrosia e - 7 potions of enlightenment M - 6 potions of mutation c - 26 potions of curing w - 4 potions of heal wounds A - 4 potions of attraction m - 2 potions of might L - 5 potions of lignification r - 5 potions of resistance B - 2 potions of berserk rage i - a potion of invisibility Miscellaneous h - a +1 phial of floods g - a +3 phantom mirror i - a +1 lightning rod (4/4) j - a +1 condenser vane Skills: - Level 24.0 Fighting - Level 18.0(18.8) Axes + Level 9.9(15.0) Maces & Flails - Level 21.5 Armour - Level 10.0 Dodging - Level 18.5 Shields + Level 12.1 Spellcasting - Level 10.0 Conjurations - Level 14.0 Forgecraft - Level 18.0 Fire Magic - Level 15.3 Earth Magic You had 33 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Awaken Armour Erth/Frge 100% N/A 1% 4 b - Rending Blade Conj/Frge 45% 2d(9+4*) 1% 4 c - Hellfire Mortar Fire/Erth/Frge 35% 4d13 6% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 100% 2d20 0% 1 Kiss of Death Conj/Necr 96% 2d12 1% 1 Magic Dart Conj 100% 1d8 1% 1 Shock Conj/Air 96% 1d9 1% 1 Construct Spike Launche Frge 100% 2d7 1% 2 Mercury Arrow Conj/Alch 48% 2d8 1% 2 Static Discharge Conj/Air 48% 3-5/arc 1% 2 Inner Flame Hex/Fire 52% N/A 1% 3 Launch Clockwork Bee Frge 50% N/A 1% 3 Passwall Erth 53% N/A 1% 3 Stone Arrow Conj/Erth 94% 3d12 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Brom's Barrelling Bould Conj/Erth 47% 2d8 1% 4 Flame Wave Conj/Fire 67% 2d15 1% 4 Forge Blazeheart Golem Fire/Frge 72% N/A 1% 4 Ignite Poison Fire/Alch 52% N/A 1% 4 Iskenderun's Battlesphe Conj/Frge 45% 2d12 1% 4 Leda's Liquefaction Alch/Erth 16% N/A 1% 4 Petrify Alch/Erth 16% N/A 1% 4 Lee's Rapid Deconstruct Erth 26% 3d14* 1% 5 Forge Monarch Bomb Fire/Frge 36% 4d14 1% 6 Forge Lightning Spire Air/Frge 30% 3d6 2% 4 Starburst Conj/Fire 33% 6d10 2% 6 Mephitic Cloud Conj/Alch/Air 19% N/A 3% 3 Detonation Catalyst Fire/Alch 52% 2d10 3% 5 Apportation Tloc 18% N/A 4% 1 Freeze Ice 36% 1d5 4% 1 Poisonous Vapours Alch/Air 36% 1d2 4% 1 Slow Hex 36% N/A 4% 1 Soul Splinter Necr 36% N/A 4% 1 Summon Small Mammal Summ 36% N/A 4% 1 Borgnjor's Vile Clutch Necr/Erth 16% N/A 5% 5 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 6% 4 Blink Tloc 18% N/A 7% 2 Call Imp Summ 18% N/A 7% 2 Jinxbite Hex 18% 2d2 7% 2 Lesser Beckoning Tloc 18% N/A 7% 2 Sublimation of Blood Necr 9% N/A 7% 2 Alistair's Walking Alem Alch/Frge 30% N/A 7% 5 Hoarfrost Cannonade Ice/Frge 15% 3d6/3d13 7% 5 Diamond Sawblades Frge 25% 4d7 12% 7 Confusing Touch Hex 9% N/A 13% 3 Fugue of the Fallen Necr 9% N/A 13% 3 Gloom Hex/Necr 18% N/A 13% 3 Maxwell's Portable Pile Tloc 9% (3-9)d3 13% 3 Ozocubu's Armour Ice 9% N/A 13% 3 Summon Ice Beast Ice/Summ 9% N/A 13% 3 Swiftness Air 9% N/A 13% 3 Teleport Other Tloc 9% N/A 13% 3 Tukima's Dance Hex 9% N/A 13% 3 Irradiate Conj/Alch 12% 3d15 16% 5 Plasma Beam Fire/Air 26% 2x1d38 16% 6 Ignition Fire 38% 3d11 17% 8 Permafrost Eruption Ice/Erth 16% 2x4d4 28% 6 Anguish Hex/Necr 4% N/A 38% 4 Cigotuvi's Putrefaction Necr/Air 9% N/A 38% 4 Dimensional Bullseye Hex/Tloc 4% N/A 38% 4 Dispel Undead Necr 9% 3d8 38% 4 Eringya's Surprising Cr Summ 9% N/A 38% 4 Passage of Golubria Tloc 9% N/A 38% 4 Alistair's Intoxication Alch 6% N/A 73% 5 Curse of Agony Necr 9% N/A 73% 5 Metabolic Englaciation Hex/Ice 4% N/A 73% 5 Summon Mana Viper Hex/Summ 9% N/A 73% 5 Death Channel Necr 4% N/A 99% 6 Dispersal Tloc 4% N/A 99% 6 Eringya's Noxious Bog Alch 4% 4d6 99% 6 Gell's Gavotte Tloc 4% 2d(13-19) 99% 6 Malign Gateway Summ/Tloc 4% N/A 100% 7 Manifold Assault Tloc 4% N/A 100% 7 Ozocubu's Refrigeration Ice 4% 4d8 100% 7 Rimeblight Ice/Necr 4% 2d4 (prima100% 7 Sphinx Sisters Hex/Summ 4% N/A 100% 7 Discord Hex 4% N/A 100% 8 Fulsome Fusillade Conj/Alch 12% (3-5)d8 100% 8 Dragon's Call Summ 4% N/A 100% 9 Polar Vortex Ice 4% N/A 100% 9 Shatter Erth 26% 3d22* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:8 Swamp (4/4) Lair:3 Snake (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:2 Depths (4/4) D:15 Zot (3/5) Depths:4 Gauntlet (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D:3 * D:6 ?= D:7 : D:8 ( D:10 ( D:15 ( Orc:2 ([[[*: Elf:1 (: Lair:1 [ Swamp:3 ( Snake:3 ?!(: Snake:4 ?:[* Vaults:4 :? Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:2 Depths:3 Pandemonium: Depths:2 Ziggurat: Depths:4 Annotations: D:5 1 runed translucent door, Crazy Yiuf Lair:5 exclusion: 2 oklob plants Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Your magical capacity is low. (-10% MP) Your natural rate of healing is unusually fast. Message History The bolt of dispelling energy hits you!! You feel strangely stable. Your magical effects are unravelling. * * * LOW HITPOINT WARNING * * * The white draconian stormcaller invokes the aid of Qazlal against you. Qazlal smites you! * * * LOW HITPOINT WARNING * * * The tentacled monstrosity tentacle-slaps you. * * * LOW HITPOINT WARNING * * * You block the tentacled monstrosity's attack. The tentacled monstrosity tentacle-slaps you but does no damage. The tentacled monstrosity constricts you. * * * LOW HITPOINT WARNING * * * The quicksilver dragon is engulfed in noxious fumes. The quicksilver dragon appears confused. The swamp drake breathes noxious fumes at you. Okay, then. Okay, then. Blink to where? Press: ? - help, Dir - move target You feel the Orb interfering with your translocation! You blink free of the tentacled monstrosity! You encounter a golden dragon, a moth of wrath, a white draconian stormcaller, a black draconian, a yellow draconian and a green draconian. The white draconian stormcaller is wielding a +0 whip of venom. The yellow draconian is wielding a +1 war axe of freezing. Found a scroll of revelation and a scroll of identify. As you read the scroll of blinking, it crumbles to dust. You are no longer corroded. The golden dragon roars deafeningly! The moth of wrath's fur bristles in rage as it notices you. The white draconian stormcaller roars! The black draconian roars! The green draconian roars! You hear a roar! The wind drake flaps its wings at you. The open air twists around violently and strikes you! * * * LOW HITPOINT WARNING * * * The yellow draconian spits acid at you. The splash of acid hits you but does no damage. The acid corrodes you! The white draconian stormcaller invokes the aid of Qazlal against you. Qazlal smites you! You die... Your body crumbles into a pile of gold. ....# ..dd.# ......# ..yq.d.## ..D.....## .d....