Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2247524738531512759 98929 AlmostDecent the Severer (level 15, -1/138 HPs) Began as a Demigod Fighter on Aug 11, 2026. Slain by a tarantella (9 damage) ... on level 1 of the Spider Nest. The game lasted 01:04:54 (28789 turns). AlmostDecent the Severer (Demigod Fighter) Turns: 28789, Time: 01:04:54 Health: -1/138 AC: 26 Str: 39 XL: 15 Next: 31% Magic: 0/18 EV: 7 Int: 10 God: Gold: 1705 SH: 5 Dex: 17 Spells: 14/14 levels left rFire . . . (100%) g - +7 broad axe (heavy) rCold . . . (100%) c - +0 buckler rNeg . . . (100%) h - +2 plate armour {rPois} rPois + (33%) C - +2 helmet rElec . (100%) k - scarf {Repulsion} rCorr + (50%) t - +1 pair of gloves SInv . J - +1 pair of boots Will +.... j - amulet of guardian spirit Stlth o - ring of resist corrosion HPRegen 0.43/turn B - +6 ring of strength MPRegen 0.16/turn %: repel missiles, guardian spirit @: spiked A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Spider Nest. You visited 4 branches of the dungeon, and saw 23 of its levels. You also visited: Sewer and Bailey. You collected 2286 gold pieces. You spent 581 gold pieces at shops. Inventory: Hand Weapons b - a +0 demon trident of freezing g - a +7 heavy broad axe (weapon) q - a +3 trident of draining E - the +9 orcbow "Muemuah" {chaos, Int+3} (You found it on level 5 of the Lair of Beasts) Int+3: It affects your intelligence (+3). It cannot be enchanted further. Missiles p - 3 throwing nets (quivered) K - 4 atropa-tipped darts Armour c - a +0 buckler (worn) d - a +0 tower shield h - a +2 plate armour of poison resistance (worn) k - a scarf of repulsion (worn) t - a +1 pair of gloves (worn) A - the +2 storm dragon scales of Doimap {+Inv rElec rC+ Int+3 Dex-3} (You acquired it on level 3 of the Lair of Beasts) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. C - a +2 helmet (worn) J - a +1 pair of boots (worn) Magical Staves e - a staff of cold l - a staff of necromancy F - a staff of necromancy I - a staff of earth Jewellery f - a +5 ring of evasion j - an amulet of guardian spirit (worn) n - an amulet of wildshape o - a ring of resist corrosion (worn) s - a ring of flight v - a +6 ring of intelligence w - a +6 ring of intelligence x - a +6 ring of strength y - a ring of willpower z - an amulet of the acrobat B - a +6 ring of strength (worn) G - a ring of positive energy Talismans a - a granite talisman D - a storm talisman H - a rimehorn talisman Wands p - a wand of polymorph (19) e - a wand of charming (10) f - a wand of mindburst (29) c - a wand of warping (31) b - a wand of quicksilver (10) d - a wand of digging (6) a - a wand of flame (7) Scrolls f - a scroll of fear g - 4 scrolls of fog V - a scroll of vulnerability r - 4 scrolls of revelation t - 3 scrolls of teleportation x - a scroll of amnesia I - 2 scrolls of immolation i - 10 scrolls of identify S - a scroll of silence p - a scroll of poison Potions M - 6 potions of mutation m - a potion of might L - 2 potions of lignification C - a potion of cancellation h - 2 potions of haste b - 6 potions of brilliance e - 2 potions of enlightenment g - 6 potions of magic i - 2 potions of invisibility A - 2 potions of attraction Skills: - Level 14.0 Fighting - Level 18.0 Axes - Level 12.0 Armour - Level 2.6 Shields + Level 7.1 Shapeshifting You had 14 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 88% 1 Freeze Ice 0% 1d3 88% 1 Kinetic Grapnel Frge 0% 1d4 88% 1 Kiss of Death Conj/Necr 0% 2d5 88% 1 Sandblast Erth 0% 2d4 88% 1 Shock Conj/Air 0% 1d3 88% 1 Summon Small Mammal Summ 0% N/A 88% 1 Blink Tloc 0% N/A 95% 2 Construct Spike Launche Frge 0% 2d3 95% 2 Jinxbite Hex 0% 2d2 95% 2 Lesser Beckoning Tloc 0% N/A 95% 2 Mercury Arrow Conj/Alch 0% 2d5 95% 2 Scorch Fire 0% 2d5 95% 2 Static Discharge Conj/Air 0% 3-3/arc 95% 2 Confusing Touch Hex 0% N/A 99% 3 Gloom Hex/Necr 0% N/A 99% 3 Hailstorm Conj/Ice 0% 3d5 99% 3 Launch Clockwork Bee Frge 0% N/A 99% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 99% 3 Stone Arrow Conj/Erth 0% 3d7 99% 3 Animate Dead Necr 0% N/A 100% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Eringya's Surprising Cr Summ 0% N/A 100% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Leda's Liquefaction Alch/Erth 0% N/A 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Haunt Necr/Summ 0% N/A 100% 7 Spellspark Servitor Conj/Frge 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:7 Lair (5/5) D:11 Swamp (0/4) Lair:3 Spider (1/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Sewer (visited) Bailey (visited) The Realm of Zot is guarded by orbs of winter. Shops: D:4 ! D:6 *[[: D:11 * Orc:2 *:=*[( Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The tarantella touches you but does no damage. The steelbarb worm hits you! More barbed spikes become lodged in your body. Okay, then. The barbed spikes dig painfully into your body as you move. The tarantella touches you but does no damage. The tarantella attacks as it pursues you! The tarantella touches you but does no damage. The tarantella touches you! The steelbarb worm closely misses you. The tarantella touches you but does no damage. The barbed spikes dig painfully into your body as you move. The tarantella touches you. You open the tarantella like a pillowcase!!! You kill the tarantella! You slash the tarantella! The tarantella touches you but does no damage. The tarantella touches you! * * * LOW HITPOINT WARNING * * * You're too confused to move! The steelbarb worm hits you! * * * LOW HITPOINT WARNING * * * More barbed spikes become lodged in your body. The tarantella touches you! * * * LOW HITPOINT WARNING * * * You are afflicted by dizzying energies! You are more confused. The steelbarb worm hits you! * * * LOW HITPOINT WARNING * * * More barbed spikes become lodged in your body. Your magical effects are unravelling. You feel magically purged. You feel less confused. The tarantella touches you but does no damage. The steelbarb worm hits you. * * * LOW HITPOINT WARNING * * * More barbed spikes become lodged in your body. The tarantella touches you but does no damage. You miss the tarantella. The tarantella is moderately wounded. You slash the steelbarb worm! The tarantella touches you! You die... ## #.## #...### #..^..#### # #........## .# #........#..#. # #.†#.......^ #...#.