Dungeon Crawl Stone Soup version 0.35-a0-524-g01ae576d11 (webtiles) character file. Game seed: 2735743552369979433 6 Akrius the Chucker (level 1, 0/13 HPs) Began as a Gnoll Wanderer on June 15, 2026. Slain by a goblin ... wielding a +2 dagger of venom (2 damage) ... on level 1 of the Dungeon on June 16, 2026. The game lasted 00:01:01 (169 turns). Akrius the Chucker (Gnoll Wanderer) Turns: 169, Time: 00:01:02 Health: 0/13 AC: 3 Str: 13 XL: 1 Next: 90% Magic: 3/4 EV: 10 Int: 10 God: Gold: 21 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) a - +2 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -6) A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +2 falchion (weapon) Missiles b - 17 poisoned darts (quivered) Armour c - a +0 leather armour (worn) Scrolls b - a scroll of blinking Potions d - a potion of enlightenment {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 4.4 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Ranged Weapons + Level 6.4 Throwing + Level 2.4 Armour + Level 0.2 Dodging + Level 0.2 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Forgecraft + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 3.6 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.3 Invocations + Level 0.2 Evocations + Level 2.4 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The rat squeaks loudly. A rat is nearby! A rat is nearby! Found a scroll labelled CICWERHIOTT. The rat closely misses you. You hit the rat. You kill the rat! No target in view! No target in view! You encounter a goblin. It is wielding a +2 dagger of venom. You see here 16 gold pieces. A goblin is nearby! The goblin shouts! A goblin is nearby! Found a spear. A goblin is nearby! A goblin is nearby! You barely miss the goblin. The goblin hits you with a +2 dagger of venom. You are lethally poisoned! You barely miss the goblin. You feel very sick. The goblin hits you with a +2 dagger of venom. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is a lethal amount of poison in your body! Casting: Shock (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Shock (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +2 dagger of venom (71% to hit) You miscast Shock. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin hits you with a +2 dagger of venom. You die... #... #... #...###### #... #........# ###..† #........# #.#... #........######.#... #.....$......##.#... ##...........#..)).. ##...........#...>.. #..@................ #..g.........#...... #.......#.####...... .........#.# #...... #.........#.# #...... #........##. #...... #..)...... ####### ####.#..ß.. You could see a goblin. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 bats (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Akrius the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Akrius set off with the following items: a +2 falchion, 12 | poisoned darts, a +0 leather armour, a scroll of blinking; | and the following spell memorised: Shock; and the following | spells available to memorise: Swiftness. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 169 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, chequers_ecumenical_altar_simple Action || total ---------------------------++------- Attack: Normal || 16 Melee: Falchion || 16 Bite || 1 Stab: Sleeping || 2 Armour: Leather armour || 11 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 170 | 168 | 2 | 0 | 120 | 1 | 170.0 | Dungeon | 170 | 168 | 2 | 0 | 120 | 1 | 170.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 170 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+